Package: numptyphysics Version: 0.2+svn149-1 Severity: normal I'm trying to migrate from SHR-t to Debian and one of the issues I have come across is that numptyphysics doesn't fit on the OpenMoko FreeRunner screen (480x600) while the SHR one does. The version in SHR is a bit older than the Debian one and has a few patches that might be relevant. The screenshots below illustrate the difference between the two. The lack of scaling prevents the game from progressing past the intro/logo screen since even if you are able to collide with the off-screen star, the "Bravo!!" dialog snaps to the right so that the Next button is not accessible. I currently get about 11 frames per second on the OpenMoko so it is just fast enough to be playable, but not in Debian.
http://people.debian.org/~pabs/tmp/shr-numptyphysics.png http://people.debian.org/~pabs/tmp/debian-numptyphysics.png http://people.debian.org/~pabs/tmp/debian-numptyphysics-bravo.png -- System Information: Debian Release: squeeze/sid APT prefers testing APT policy: (700, 'testing'), (600, 'unstable'), (550, 'experimental') Architecture: armel (armv4tl) Kernel: Linux 2.6.29-rc3-v24 Locale: LANG=en_AU.UTF-8, LC_CTYPE=en_AU.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages numptyphysics depends on: ii libbox2d0 2.0.1+dfsg1-1 2D physics engine ii libc6 2.11.1-3 Embedded GNU C Library: Shared lib ii libfontconfig1 2.8.0-2.1 generic font configuration library ii libgcc1 1:4.4.4-5 GCC support library ii libsdl-image1.2 1.2.10-2+b1 image loading library for Simple D ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.14-6 Simple DirectMedia Layer ii libstdc++6 4.4.4-5 The GNU Standard C++ Library v3 ii libx11-6 2:1.3.3-3 X11 client-side library ii ttf-femkeklaver 1.0-1 simple handwriting font ii zlib1g 1:1.2.3.4.dfsg-3 compression library - runtime -- bye, pabs http://wiki.debian.org/PaulWise
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