Am 31.12.2010 13:39, schrieb Henrique de Moraes Holschuh: > Package: fglrx-driver > Version: 1:10-9-3 > Severity: important > Tags: upstream > > glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE...) > > or > > glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE...) > > returns crap. Weirdness ensues (as the game uses the returned data for > colision detection).
Could you test it with 10-12 from experimental? -- /* Mit freundlichem Gruß / With kind regards, Patrick Matthäi GNU/Linux Debian Developer E-Mail: pmatth...@debian.org patr...@linux-dev.org Comment: Always if we think we are right, we were maybe wrong. */
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