Am 31.12.2010 13:39, schrieb Henrique de Moraes Holschuh:
> Package: fglrx-driver
> Version: 1:10-9-3
> Severity: important
> Tags: upstream
> 
> glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE...)
> 
> or 
> 
> glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE...)
> 
> returns crap.  Weirdness ensues (as the game uses the returned data for
> colision detection).

Could you test it with 10-12 from experimental?

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