Martin Quinson <martin.quin...@loria.fr> writes:
> On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote:
>> I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages
>> are no longer maintained upstream.  widelands still build-depends on
>> libggzmod-dev and libggz-dev (and has runtime dependencies for the
>> linked GGZ libraries).  Please build it without support for GGZ.
>
> From what I'm seeing, you are trying to drop GGZ only because it's
> unmaintained upstream. But do we have any issue with the code base as
> is, or is it just to prevent future issues? Do you have any replacement
> implementations? I discussed the issue with my upstream, and they
> agree that GGZ should be reimplemented, but they don't know any
> replacement code. They also feel that shipping without multi-player
> would be a pitty.

It's also unmaintained in Debian: ggz-server has an open RC bug since
April 2011 and had five NMUs since the last maintainer upload in 2008.
There were more RC bugs in packages that are already removed.  I'm also
not very comfortable with having unmaintained network-facing code...

However removing multiplayer from widelands doesn't look very good
either.  Maybe you could join the GGZ team and look after the remaining
packages until widelands switched to something else? (I don't know about
any replacement as I just stumbled about GGZ when looking at RC bugs.)

Regards,
Ansgar



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