Guillaume Melquiond schrieb:
Actually, it really is a bug in tmw, due to OpenGL texture indices
having random values.
It is fixed by revision 3334:
http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/tmw/trunk/src/resources/image.cpp?r1=3319&r2=3334&view=patch&pathrev=3334
So I suggest reopening the bug-report, so that it can be properly closed
later, when a new tmw package is released.
Regards,
Guillaume
Hello,
yes we discovered it, first it seems like a bug with the 64bit radeon
driver.
I added this patch to the 0.0.23-2 build, which will be uplaoded in the
next days.
Thanks and regards,
Patrick Matthäi