I also get this problem, other things also crash X as well. May possibly be related to SDL as it seems to happen on all SDL games.
The last part of the X log is: Backtrace: 0: /usr/bin/X(xf86SigHandler+0x81) [0x80c82f1] 1: [0xffffe420] Fatal server error: Caught signal 11. Server aborting Cheers, James -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]