Your message dated Sun, 20 Jan 2008 02:02:31 +0100
with message-id <[EMAIL PROTECTED]>
and subject line build11 hopefully fits lenny
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--- Begin Message ---
Package: widelands
Version: build9-5
Severity: normal

Hello,

I received 2 mails in less than 4 hours asking whether build9 fits for a
stable release. Instead of answering again and again, here is my point:

It's hard to say. 

It's already playable as is. Solo games do work but are maybe a bit boring
since the AI doesn't. There is 2 tutorial scenario. The multi-player games
between human on LAN are supposed to work (I never tried it myself), and WAN
doesn't work yet (we're waiting for ggz to stabilize).

So, yeah, I'd say that it fits for a stable release since some parts are.
But you can argue that those parts are rather thin.

I may ask upstream, if you feel it necessary.

In the meanwhile, please comment here in the BR so that the discussion keeps
open and logged.


Thanks, 
Mt.

-- System Information:
Debian Release: 3.1
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: i386 (i686)
Kernel: Linux 2.6.7-1-686
Locale: [EMAIL PROTECTED], [EMAIL PROTECTED] (charmap=ISO-8859-15)

Versions of packages widelands depends on:
ii  libc6         2.3.2.ds1-20               GNU C Library: Shared libraries an
ii  libgcc1       1:3.4.3-6                  GCC support library
ii  libsdl-image1 1.2.3-6                    image loading library for Simple D
ii  libsdl-net1.2 1.2.5-3                    network library for Simple DirectM
ii  libsdl-ttf2.0 2.0.6-5                    ttf library for Simple DirectMedia
ii  libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer
ii  libstdc++5    1:3.3.5-8                  The GNU Standard C++ Library v3
ii  widelands-dat build9-5                   fantasy real-time strategy game (d

-- no debconf information


--- End Message ---
--- Begin Message ---
I've uploaded build11, that seems to work pretty well offering
few more scenarios with a complete storyplot supported by adeguate
features like combats.

Go play!
-- 
Enrico Tassi


--- End Message ---

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