Source: hex-a-hop Version: 0.0.20070315-7 Severity: serious User: [email protected] Usertags: qa-ftbfs-20091210 qa-ftbfs Justification: FTBFS on amd64
Hi, During a rebuild of all packages in sid, your package failed to build on amd64. Relevant part: > g++ -Wall -W -g -DUSE_GETTEXT -O2 -D_VERSION=\"1.0.0\" > -DDATA_DIR=\"/usr/share/games/hex-a-hop\" `sdl-config --cflags` -c -o > hex_puzzzle.o hex_puzzzle.cpp > In file included from hex_puzzzle.cpp:74: > state.h: In member function 'void String::fix_backslashes()': > state.h:75: warning: suggest explicit braces to avoid ambiguous 'else' > In file included from hex_puzzzle.cpp:448: > savestate.h: In member function 'LevelSave* SaveState::GetLevel(const char*, > bool)': > savestate.h:281: error: invalid conversion from 'const char*' to 'char*' > In file included from hex_puzzzle.cpp:449: > menus.h: In member function 'void HintMessage::Init(const char*)': > menus.h:195: error: invalid conversion from 'const char*' to 'char*' > menus.h: In member function 'virtual void OptMenu::Select()': > menus.h:1250: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'void WorldRenderer::Render(double, > bool)': > hex_puzzzle.cpp:751: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'virtual void > LevelSelectRender::Render(RenderObject*, double, bool)': > hex_puzzzle.cpp:930: warning: suggest explicit braces to avoid ambiguous > 'else' > hex_puzzzle.cpp: In member function 'virtual void > TileRender::Render(RenderObject*, double, bool)': > hex_puzzzle.cpp:1014: warning: suggest explicit braces to avoid ambiguous > 'else' > hex_puzzzle.cpp: In member function 'virtual void > BuildRender::Render(RenderObject*, double, bool)': > hex_puzzzle.cpp:1286: warning: suggest explicit braces to avoid ambiguous > 'else' > hex_puzzzle.cpp: In member function 'virtual int > PlayerRender::GetDepth(double)': > hex_puzzzle.cpp:1350: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'virtual void > PlayerRender::Render(RenderObject*, double, bool)': > hex_puzzzle.cpp:1411: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'int HexPuzzle::GetLevelState(const Pos&, > int)': > hex_puzzzle.cpp:2227: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'SDL_Surface* HexPuzzle::Load(const > char*, bool)': > hex_puzzzle.cpp:2503: warning: suggest parentheses around arithmetic in > operand of '|' > hex_puzzzle.cpp:2503: warning: suggest parentheses around arithmetic in > operand of '|' > hex_puzzzle.cpp:2503: warning: suggest parentheses around arithmetic in > operand of '|' > hex_puzzzle.cpp: In member function 'virtual void HexPuzzle::Mouse(int, int, > int, int, int, int, int)': > hex_puzzzle.cpp:2930: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp:2974: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp:2995: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'void HexPuzzle::FireGun(Pos, Dir, bool, > double)': > hex_puzzzle.cpp:3216: warning: suggest parentheses around '&&' within '||' > hex_puzzzle.cpp: In member function 'bool HexPuzzle::HandleKey(int, int)': > hex_puzzzle.cpp:3934: warning: suggest parentheses around '&&' within '||' > make[1]: *** [hex_puzzzle.o] Error 1 The full build log is available from: http://people.debian.org/~lucas/logs/2009/12/10/hex-a-hop_0.0.20070315-7_lsid64.buildlog A list of current common problems and possible solutions is available at http://wiki.debian.org/qa.debian.org/FTBFS . You're welcome to contribute! About the archive rebuild: The rebuild was done on about 50 AMD64 nodes of the Grid'5000 platform, using a clean chroot. Internet was not accessible from the build systems. -- | Lucas Nussbaum | [email protected] http://www.lucas-nussbaum.net/ | | jabber: [email protected] GPG: 1024D/023B3F4F | -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

