Package: blender Version: 2.36-1 Severity: serious Tags: patch blender fails to build because there are some invalid conversions and a call of an undeclared function:
> g++ -pipe -funsigned-char -O2 -Wall -W -DGAMEBLENDER=1 -DUSE_SUMO_SOLID > -DNDEBUG -Ibuild/linux2/intern/SoundSystem -Iintern/SoundSystem > -Iintern/SoundSystem -Ibuild/linux2/intern/SoundSystem/intern > -Iintern/SoundSystem/intern -Iintern/SoundSystem/intern > -Ibuild/linux2/intern/moto/include -Iintern/moto/include > -Iintern/moto/include -Ibuild/linux2/intern/string -Iintern/string > -Iintern/string -Ibuild/linux2/intern/SoundSystem/dummy > -Iintern/SoundSystem/dummy -Iintern/SoundSystem/dummy > -Ibuild/linux2/intern/SoundSystem/openal -Iintern/SoundSystem/openal > -Iintern/SoundSystem/openal -Ibuild/linux2/intern/SoundSystem/sdl > -Iintern/SoundSystem/sdl -Iintern/SoundSystem/sdl -I/usr/include > -I/usr/include/SDL -c -o > build/linux2/intern/SoundSystem/openal/SND_OpenALDevice.o > intern/SoundSystem/openal/SND_OpenALDevice.cpp > intern/SoundSystem/openal/SND_OpenALDevice.cpp: In member function 'virtual > SND_WaveSlot* SND_OpenALDevice::LoadSample(const STR_String&, void*, int)': > intern/SoundSystem/openal/SND_OpenALDevice.cpp:426: error: invalid conversion > from 'signed char*' to 'ALbyte*' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:426: error: initializing > argument 1 of 'void alutLoadWAVMemory(ALbyte*, ALenum*, ALvoid**, ALsizei*, > ALsizei*, ALboolean*)' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:441: error: 'alutLoadWAV' was > not declared in this scope > intern/SoundSystem/openal/SND_OpenALDevice.cpp: At global scope: > intern/SoundSystem/openal/SND_OpenALDevice.cpp:505: warning: unused parameter > 'rollofffactor' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:680: warning: unused parameter > 'id' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:680: warning: unused parameter > 'loopstart' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:680: warning: unused parameter > 'loopend' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:732: warning: unused parameter > 'orientation' > intern/SoundSystem/openal/SND_OpenALDevice.cpp:732: warning: unused parameter > 'lisposition' The attached patch, extracted from upstream, fixes these problems by fixing the conversions and using alutLoadWAVFile instead of alutLoadWAV. -- Matt
only in patch2: unchanged: --- blender-2.36.orig/intern/SoundSystem/openal/SND_OpenALDevice.cpp +++ blender-2.36/intern/SoundSystem/openal/SND_OpenALDevice.cpp @@ -423,7 +423,7 @@ #if defined(OUDE_OPENAL) || defined (__APPLE__) alutLoadWAVMemory((char*)memlocation, &sampleformat, &data, &numberofsamples, &samplerate); // openal_2.12 #else - alutLoadWAVMemory((signed char*)memlocation, &sampleformat, &data, &numberofsamples, &samplerate, &loop);// openal_2.14+ + alutLoadWAVMemory((ALbyte*)memlocation, &sampleformat, &data, &numberofsamples, &samplerate, &loop);// openal_2.14+ #endif /* put it in the buffer */ alBufferData(m_buffers[buffer], sampleformat, data, numberofsamples, samplerate); @@ -433,12 +433,8 @@ { #ifdef __APPLE__ alutLoadWAVFile((signed char*)samplename.Ptr(), &sampleformat, &data, &numberofsamples, &samplerate); -#elif defined(WIN32) - alutLoadWAVFile((signed char*)samplename.Ptr(), &sampleformat, &data, &numberofsamples, &samplerate, &loop); #else - alutLoadWAV((char*)samplename.Ptr(), &data, - &sampleformat, &numberofsamples, - &samplerate, &frequency); + alutLoadWAVFile((ALbyte*)samplename.Ptr(), &sampleformat, &data, &numberofsamples, &samplerate, &loop); #endif /* put it in the buffer */ alBufferData(m_buffers[buffer], sampleformat, data, numberofsamples, samplerate);
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