Package: view3dscene
Version: 3.13.0-2
Severity: serious
Tags: pending
Justification: fails to build from source (but built successfully in the past)

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As already discussed [1] on the pkg-pas...@lists.alioth.debian.org e-mail list, 
the
current version of view3dscene together with the current version of
castle-game-engine (cge) fails to build from source, see build log below.

The solution is known and applied in the packaging vcs, but still needs to be
uploaded.

Paul
[1] 
http://lists.alioth.debian.org/pipermail/pkg-pascal-devel/Week-of-Mon-20140512/000239.html


dpkg-buildpackage: host architecture amd64
 debian/rules build
QUILT_PATCHES=debian/patches \
        quilt --quiltrc /dev/null push -a || test $? = 2
File series fully applied, ends at patch fix_hyphen_in_man.patch
touch debian/stamp-patched
dh_testdir
touch configure-stamp
- --- Building
dh_testdir
mkdir -p /tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/bin
mkdir -p /tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/lib/view3dscene/3.13.0
fpc -k"-z relro" -dRELEASE -Mobjfpc -Sh -Ci -Sm -Sc -Sg -Si -O2 -Xs 
-FU/tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/lib/view3dscene/3.13.0 
-FE/tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/bin 
-Fu/usr/lib/x86_64-linux-gnu/fp-units-2.6.4/castle-game-engine-5.0.0/ 
view3dscene.lpr
Compiling Release Version
Free Pascal Compiler version 2.6.4+dfsg-2 [2014/05/03] for x86_64
Copyright (c) 1993-2014 by Florian Klaempfl and others
Target OS: Linux for x86-64
Compiling view3dscene.lpr
PPU Loading 
/usr/lib/x86_64-linux-gnu/fp-units-2.6.4/castle-game-engine-5.0.0/castlestringutils.ppu
PPU Source: castlestringutils.pas not found
PPU Source: norqcheckbegin.inc not found
PPU Source: norqcheckend.inc not found
Recompiling CastleStringUtils, checksum changed for CastleUtils
castlestringutils.pas(77,56) Fatal: Can't find unit CastleStringUtils used by 
CastleUtils
Fatal: Compilation aborted
Error: /usr/bin/ppcx64 returned an error exitcode (normal if you did not 
specify a source file to be compiled)
debian/rules:104: recipe for target 'build-arch-stamp' failed
make: *** [build-arch-stamp] Error 1
dpkg-buildpackage: error: debian/rules build gave error exit status 2


- -- System Information:
Debian Release: 7.5
  APT prefers stable
  APT policy: (500, 'stable'), (99, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 3.2.0-4-amd64 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages view3dscene depends on:
ii  libatk1.0-0         2.4.0-2
ii  libc6               2.13-38+deb7u1
ii  libcairo2           1.12.2-3
ii  libgdk-pixbuf2.0-0  2.26.1-1
ii  libglib2.0-0        2.33.12+really2.32.4-5
ii  libgtk2.0-0         2.24.10-2
ii  libgtkglext1        1.2.0-2
pn  libpango-1.0-0      <none>
ii  libx11-6            2:1.5.0-1+deb7u1

Versions of packages view3dscene recommends:
pn  castle-game-engine-doc      <none>
ii  fpc                         2.6.0-9
ii  fpc-2.6.0 [fpc]             2.6.0-9
ii  lazarus                     0.9.30.4-6
ii  lazarus-0.9.30.4 [lazarus]  0.9.30.4-6

Versions of packages view3dscene suggests:
ii  ffmpeg                                           6:0.8.10-1
pn  fp-units-castle-game-engine                      <none>
ii  graphicsmagick-imagemagick-compat [imagemagick]  1.3.16-1.1
ii  libav-tools                                      6:9.4-1
ii  libopenal1                                       1:1.14-4
ii  libvorbisfile3                                   1.3.2-1.3

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