Package: view3dscene Version: 3.13.0-2 Severity: serious Tags: pending Justification: fails to build from source (but built successfully in the past)
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA256 As already discussed [1] on the pkg-pas...@lists.alioth.debian.org e-mail list, the current version of view3dscene together with the current version of castle-game-engine (cge) fails to build from source, see build log below. The solution is known and applied in the packaging vcs, but still needs to be uploaded. Paul [1] http://lists.alioth.debian.org/pipermail/pkg-pascal-devel/Week-of-Mon-20140512/000239.html dpkg-buildpackage: host architecture amd64 debian/rules build QUILT_PATCHES=debian/patches \ quilt --quiltrc /dev/null push -a || test $? = 2 File series fully applied, ends at patch fix_hyphen_in_man.patch touch debian/stamp-patched dh_testdir touch configure-stamp - --- Building dh_testdir mkdir -p /tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/bin mkdir -p /tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/lib/view3dscene/3.13.0 fpc -k"-z relro" -dRELEASE -Mobjfpc -Sh -Ci -Sm -Sc -Sg -Si -O2 -Xs -FU/tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/lib/view3dscene/3.13.0 -FE/tmp/buildd/view3dscene-3.13.0/debian/tmp/usr/bin -Fu/usr/lib/x86_64-linux-gnu/fp-units-2.6.4/castle-game-engine-5.0.0/ view3dscene.lpr Compiling Release Version Free Pascal Compiler version 2.6.4+dfsg-2 [2014/05/03] for x86_64 Copyright (c) 1993-2014 by Florian Klaempfl and others Target OS: Linux for x86-64 Compiling view3dscene.lpr PPU Loading /usr/lib/x86_64-linux-gnu/fp-units-2.6.4/castle-game-engine-5.0.0/castlestringutils.ppu PPU Source: castlestringutils.pas not found PPU Source: norqcheckbegin.inc not found PPU Source: norqcheckend.inc not found Recompiling CastleStringUtils, checksum changed for CastleUtils castlestringutils.pas(77,56) Fatal: Can't find unit CastleStringUtils used by CastleUtils Fatal: Compilation aborted Error: /usr/bin/ppcx64 returned an error exitcode (normal if you did not specify a source file to be compiled) debian/rules:104: recipe for target 'build-arch-stamp' failed make: *** [build-arch-stamp] Error 1 dpkg-buildpackage: error: debian/rules build gave error exit status 2 - -- System Information: Debian Release: 7.5 APT prefers stable APT policy: (500, 'stable'), (99, 'unstable'), (1, 'experimental') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 3.2.0-4-amd64 (SMP w/1 CPU core) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages view3dscene depends on: ii libatk1.0-0 2.4.0-2 ii libc6 2.13-38+deb7u1 ii libcairo2 1.12.2-3 ii libgdk-pixbuf2.0-0 2.26.1-1 ii libglib2.0-0 2.33.12+really2.32.4-5 ii libgtk2.0-0 2.24.10-2 ii libgtkglext1 1.2.0-2 pn libpango-1.0-0 <none> ii libx11-6 2:1.5.0-1+deb7u1 Versions of packages view3dscene recommends: pn castle-game-engine-doc <none> ii fpc 2.6.0-9 ii fpc-2.6.0 [fpc] 2.6.0-9 ii lazarus 0.9.30.4-6 ii lazarus-0.9.30.4 [lazarus] 0.9.30.4-6 Versions of packages view3dscene suggests: ii ffmpeg 6:0.8.10-1 pn fp-units-castle-game-engine <none> ii graphicsmagick-imagemagick-compat [imagemagick] 1.3.16-1.1 ii libav-tools 6:9.4-1 ii libopenal1 1:1.14-4 ii libvorbisfile3 1.3.2-1.3 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.12 (GNU/Linux) iQEcBAEBCAAGBQJTe6fUAAoJEJxcmesFvXUK9JEIAIqyPUMbrT8K8uni3JyU58Rl LUgxqn9lBlc/X8zejbU1I+BtVk8cc1LNAshdR/4bOK1qdHmr66bhQMQvNKTh7xOy H82mwMo8hM1863pT4Bfxzf1GPC/op3rZJSja0bR7N2ndj7u057kF5qvEPYed4QdT MljwL7k8xSy9sIfZ2bcE4pbOofn6EJERF8se4paDcm5SK1qpcIAfuo3ylxMH6vYj WRTl8a5VpxGgEeM3P+yLUnqGuVvR73hRn65Hn1UMGhzz+6DosN6kmx3KMKfPi4Kt DdabFjJJ45CDLBrx0b5IcvpluUO0f5o+z7izf5rN4AsatHM4mVmKwg4aXs/xJx8= =jmMg -----END PGP SIGNATURE----- -- To UNSUBSCRIBE, email to debian-bugs-rc-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org