Control: severity -1 minor Hi,
Am Samstag, den 26.09.2015, 21:49 -0430 schrieb PICCORO McKAY Lenz: > Severity: grave there is a policy regarding bug severities: https://www.debian.org/Bugs/Developer#severities This does not even remotely justify for a release-critical severity. > debian oficial yquake set base directory to binary installed engine > at /usr/lib/yamagi-quake2/ but last 5.30 release already set that > as changelog describes.. Alright, so this doesn't seem too wrong. > so i think this cause a problem, with debian package 5.21 or my > own build of 5.31 i can load doom2 mod but with the debian 5.30 > i cannot load, and got and error: How do you exactly attempt to load this mod? > When i installed the mod doom2 as root in the base lib dir (as > defined in rules) > the mod loads! ( i put the doom2 directory in the binary dir a side > baseq2) So, if you install the mod into the game data directory, it loads? This doesn't seem wrong to me, but I guess you want to load it from a user -writable directory, right? > I think the game path must not be set or maybe the system may change I have no idea what this is supposed to mean? > i still not report that to the upstream due i build a unchanged > binary and works How did you build an unchanged binary? What is required in the Debian packaging to make loading mods from directories outside the hard-coded data paths work? Thank you! - Fabian PS: It is not necessary to include the pkg-games-devel list in the bug's CC, bugs maintained by the Debian Games Team are reported to a public list anyway.
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