Package: openmw Version: 0.41.0-1 Severity: serious Justification: fails to build from source (but built successfully in the past)
Hi, openmw FTBFS on armhf, but built there previously: https://buildd.debian.org/status/fetch.php?pkg=openmw&arch=armhf&ver=0.41.0-1&stamp=1482596646 [ 8%] Building CXX object components/CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o cd /«PKGBUILDDIR»/build/components && /usr/bin/c++ -DGLOBAL_CONFIG_PATH=\"/etc\" -DGLOBAL_DATA_PATH=\"/usr/share/games\" -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_NO_DEBUG -DQT_OPENGL_LIB -DTIXML_USE_STL -D__STDC_CONSTANT_MACROS -I/«PKGBUILDDIR»/. -isystem /usr/include/SDL2 -isystem /usr/include/MYGUI -isystem /usr/include/AL -isystem /usr/include/bullet -isystem /usr/include/qt4 -isystem /usr/include/qt4/QtOpenGL -isystem /usr/include/qt4/QtGui -isystem /usr/include/qt4/QtNetwork -isystem /usr/include/qt4/QtCore -I/«PKGBUILDDIR»/build/components -g -O2 -fdebug-prefix-map=/«PKGBUILDDIR»=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -Wextra -Wundef -Wno-unused-parameter -std=c++98 -pedantic -Wno-long-long -Wno-unused-but-set-parameter -O2 -g -DNDEBUG -o CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o -c /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp: In member function 'void SceneUtil::LightStateAttribute::applyLight(GLenum, const osg::Light*) const': /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:61:34: error: 'GL_AMBIENT' was not declared in this scope glLightfv( lightNum, GL_AMBIENT, light->getAmbient().ptr() ); ^~~~~~~~~~ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:61:86: error: 'glLightfv' was not declared in this scope glLightfv( lightNum, GL_AMBIENT, light->getAmbient().ptr() ); ^ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:62:34: error: 'GL_DIFFUSE' was not declared in this scope glLightfv( lightNum, GL_DIFFUSE, light->getDiffuse().ptr() ); ^~~~~~~~~~ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:63:34: error: 'GL_SPECULAR' was not declared in this scope glLightfv( lightNum, GL_SPECULAR, light->getSpecular().ptr() ); ^~~~~~~~~~~ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:64:34: error: 'GL_POSITION' was not declared in this scope glLightfv( lightNum, GL_POSITION, light->getPosition().ptr() ); ^~~~~~~~~~~ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:70:34: error: 'GL_CONSTANT_ATTENUATION' was not declared in this scope glLightf ( lightNum, GL_CONSTANT_ATTENUATION, light->getConstantAttenuation() ); ^~~~~~~~~~~~~~~~~~~~~~~ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:70:92: error: 'glLightf' was not declared in this scope glLightf ( lightNum, GL_CONSTANT_ATTENUATION, light->getConstantAttenuation() ); ^ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:71:34: error: 'GL_LINEAR_ATTENUATION' was not declared in this scope glLightf ( lightNum, GL_LINEAR_ATTENUATION, light->getLinearAttenuation() ); ^~~~~~~~~~~~~~~~~~~~~ /«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:72:34: error: 'GL_QUADRATIC_ATTENUATION' was not declared in this scope glLightf ( lightNum, GL_QUADRATIC_ATTENUATION, light->getQuadraticAttenuation() ); ^~~~~~~~~~~~~~~~~~~~~~~~ components/CMakeFiles/components.dir/build.make:769: recipe for target 'components/CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o' failed make[3]: *** [components/CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o] Error 1 Andreas

