X-Debbugs-CC: a...@debian.org mgilb...@debian.org Hi all,
(see bottom) On Tue, 1 Oct 2019 19:42:50 +0200 Markus Koschany <a...@debian.org> wrote: > Hello, > > Am 29.09.19 um 22:38 schrieb Moritz Mühlenhoff: > > On Sun, Mar 18, 2018 at 09:11:24PM -0300, Lisandro Damián Nicanor Pérez Meyer wrote: > >> Hi! Version 2.x is qt5-based. Please check if you can update this game. Feel > >> free to ask for help with Qt5 if needed. > > > > It's been 1.5 years and we're now moving forward with the Qt4 removal. The package > > hasn't been uploaded since 2017, does anyone plan to update in the next weeks, > > otherwise it'll be removed along with Qt4. > > > > Cheers, > > Moritz > > I consider Michael Gilbert as the one who is responsible to reply to > this issue because he is the initial uploader of doomsday. I have only > fixed release critical bugs before to keep the package in Debian. > Doomsday is an active project but I don't intend to maintain it alone. I > suggest to keep it in unstable to give others the chance to work on the > existing bugs even if Qt4 should have been removed from Debian. If there > is no activity before we intend to release Debian 11, then I have > absolute no objections to remove this package from Debian. Since the complete removal of Qt4 is just around the corner, I am proposing to do the following work to keep doomsday in Debian's development repository: * A Team-upload onto experimental of v2.2.2 with Qt5 support, * NO support for /usr/games/ (why do we still force such path when it's already 2020?), * NO support for the alternatives system of /usr/games/doom, * Dropping all Debian-specific patches (will review later), * NO complete review of copyright information (know fixable issues, see changelog) ...and I may solve those issues later and have the 2.x version back into Sid/Testing. The git packaging repo is here: https://salsa.debian.org/games-team/doomsday . If I did not upload on time, someone else can continue with the packaging work. Michael: I haven't seen your packaging with doomsday in the last 4 years. Are you still going to work on doomsday 2.x in future? If not, please let me know so that the maintenance status can be properly reflected both in the package metadata and on the website.
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