On Sat, 2006-08-05 at 21:31 +0200, Luca Bruno wrote: > tags 375651 patch > thanks > > Hi Joe, > I couldn't contact you on IRC :( > > > If Pygame 1.8 (or SVN) doesn't make it into Debian before etch, I'm > > okay with removing pydance from the release. > > It would be a pity to have pydance out of etch. > So I've made a patch for it. > It basically adds AA to text, so pydance doesn't crash anymore. > > Please apply it ASAP and let it migrate to etch ;)
Thank you for this! I will try to get to this soon, but that might be a while. I'm busy with other projects + potentially moving at the moment. NMUs appreciated, as the patch looks good to me. There might be more places where pydance renders non-AA text, but I can't think of any at the moment. (pydance may also need to be updated for the new new Python policy.) > Also, I can't see difference with the SVN version of this: > http://kai.vm.bytemark.co.uk/svn/pydance/trunk/pydance/fontfx.py > > So please forward the patch upstream. I am upstream. I'd rather not merge it there, because really is an SDL/Pygame bug (which will be fixed in 1.8; Pygame also has a regression test for it now, so hopefully it won't happen again). -- Joe Wreschnig <[EMAIL PROTECTED]>
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