On Sat, 2006-08-05 at 21:31 +0200, Luca Bruno wrote:
> tags 375651 patch
> thanks
> 
> Hi Joe,
> I couldn't contact you on IRC :(
> 
> > If Pygame 1.8 (or SVN) doesn't make it into Debian before etch, I'm
> > okay with removing pydance from the release.
> 
> It would be a pity to have pydance out of etch.
> So I've made a patch for it. 
> It basically adds AA to text, so pydance doesn't crash anymore.
> 
> Please apply it ASAP and let it migrate to etch ;)

Thank you for this!

I will try to get to this soon, but that might be a while. I'm busy with
other projects + potentially moving at the moment. NMUs appreciated, as
the patch looks good to me. There might be more places where pydance
renders non-AA text, but I can't think of any at the moment. (pydance
may also need to be updated for the new new Python policy.) 

> Also, I can't see difference with the SVN version of this:
> http://kai.vm.bytemark.co.uk/svn/pydance/trunk/pydance/fontfx.py
> 
> So please forward the patch upstream.

I am upstream. I'd rather not merge it there, because really is an
SDL/Pygame bug (which will be fixed in 1.8; Pygame also has a regression
test for it now, so hopefully it won't happen again).
-- 
Joe Wreschnig <[EMAIL PROTECTED]>

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