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Hash: SHA1
Format: 1.7
Date: Thu, 17 Aug 2000 21:45:43 +0200
Source: xshipwars
Binary: xshipwars-common xshipwars-server xshipwars
Architecture: sparc all
Version: 1.33h-1
Distribution: unstable
Urgency: low
Maintainer: Debian/SPARC Build Daemon <[EMAIL PROTECTED]>
Changed-By: Raphael Bossek <[EMAIL PROTECTED]>
Description:
xshipwars - Dynamic space-oriented gamming system
xshipwars-common - Common files for XShipWars
xshipwars-server - Dynamic space-oriented gamming system server
Closes: 61583 61584 65427
Changes:
xshipwars (1.33h-1) unstable; urgency=low
.
* New upstream version. (closes: #61583, #61584, #65427)
* Files etc/{generic.cht,terminus.ocsn} not added to distribution; no
related use could be found in the sources.
* (1.33h) A bug in the key mapping for non-us keyboards was fixed, as well
as a lock up bug in star chart filter parsing.
* (1.33f) Various new features added, including changes to the weapons
system, starcharts, etc. Changes to the storing of play attributes and other
modifications.
* (1.33e) Improved differentials and pattern updates on network protocol
(especially on fire weapon processing), WORMHOLE and ELINK tpye object support,
and addition of Intercept and new features/fix to the Star Chart window.
* (1.33d) The star chart windows has been finished. Keymap for the star
chart window and economy window have been added for easy access.
* (1.33d) Weapons aiming is now supported and fire sound code is now
customizeable on the server side.
* (1.33d) Network transfer protocol for weapon firing values improved.
* (1.33c) The main menu system has been changed to be a part of the new
dynamic 'page system'.
* (1.33c) A more accurate 'smart' intercept routine has been added to the
ShipWars server reality engine to enhance the movements of Als and weapon
object flight paths.
* (1.33c) Async shared images support has beed added to XShipWars client to
boost FPS using MIT XSHM to the max.
* (1.33c) Jemhaddar Balleship and new HST Star photos have beed added to the
imageset and polaron beam and pulse weapons have been added to the default OPM.
* (1.33b) Plugin support has been added to the 1.33b ShipWars Server; this
support is currently only available for Linux.
* (1.33b) Weapons lock matching has beed fixed to not include objects hidden
from connections.
* (1.33b) New ShipWars Server Plugin HOWTO now available.
* (1.33a) Changes include intergration of OpenGL(TM) code into XShipWars, a
recursive bug fixed, and a Linux specific IPC bug has beed patched in the
ShipWars Server and XShipWars client.
* (1.33) A fix for a bug in viewscreen labels reclaiming, blitting routine
improvements for a few more frames per second, weapon selecting to Al objec
(make sure all Al objects have their empire valu set for this to work right),
modification to SETOBJNAME network code to send empire code, empire code is now
displayed on the client, new ReportDestroyWeapons server sysparm, updates to
ShipWars server configuration files, and improved reality engine, and use of
vector components in calculations.
Files:
2e9b60b339c873c08656a09c442ae903 4036588 games optional
xshipwars_1.33h-1_sparc.deb
e02e2a0fe26608a791c0d0fcd792c869 113232 games optional
xshipwars-server_1.33h-1_sparc.deb
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