Cyril Brulebois <k...@debian.org> writes: > Vincent Fourmond <fourm...@debian.org> (01/04/2009): >> Although I admit that schroot is a neat tool to deal with that, it is >> overkill in the case of wine, and much too complex for users that would >> be interested to use wine: one of the public that can be attracted to >> the GNU/Linux side of the game is gamers - especially now that there are >> so many *recent* games that work with it. Telling them: «well, you'll >> have to build a ia32 chroot to play...» is likely to drive them off for >> good. > > I can't really see why wine couldn't embed a script to do the needed > work. Users would need to call a single command to prepare the > environment. It could, I guess, even be done in the postinst. > > Mraw, > KiBi.
So wine on amd64 should be a dummy package that then creates a 32bit chroot all on its own? Now what about rar? Another chroot? And what about all the 3rd party debs? They certianly won't provide a "build me a chroot" debs. Or what about changes in /etc/resolve.conf? Suddenly you need to run a dns proxy so the chroot has internet access even if your dsl modem redials and gets a new nameserver. A 32 bit chroot is something a user can create but not something you can package up reasonably clean. MfG Goswin -- To UNSUBSCRIBE, email to debian-devel-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org