On Fri, Aug 14, 2026 at 09:23:58PM +0900, Simon Richter wrote: > Hi, Hi Simon,
> On 8/14/26 19:27, Andrey Rakhmatullin wrote: > > > > > Now that we have as baseline SSE2 could be possible to haveĀ > > > > #1127352 closed and use SSE for float and double. > > > > Does that make sense if the goal is compatibility for older > > > binaries, mostly games, that have been tested against x87 only? > > > Yes, because the ABI stays the same. > > The floating point results change, though, so the behaviour is different > from what the software was tested with, especially the rounding behaviour is > a lot more aggressive. >... you can compile software relying on the old behaviour with -mfpmath=387. > Simon cu Adrian

