tags 231438 + patch
thanks

Daniel Jacobowitz <[EMAIL PROTECTED]> writes:

> > localedef uses trampoline in its internal; it may conflict with
> > exec-shield like pax, please see:
> >
> >       http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=198099
> 
> Hmm, Red Hat _must_ have a patch for that by now....

They do.  I've attached a .dpatch below with the relevant patch
extracted from the latest Fedora .src.rpm.  I built and tested this on
i686-linux both with and without exec-shield and got someone else to
do the same.  (There are also no testsuite regressions.)

-- 
James

################################################################################
#! /bin/sh -e

# DP: Description: Fix localedef segfault when run under exec-shield,
#        PaX or similar. (#231438, #198099)
# DP: Author: (probably) Jakub Jelinek <[EMAIL PROTECTED]>
# DP: Upstream status: Unknown
# DP: Status Details: Unknown
# DP: Date: 2004-03-16

if [ $# -ne 2 ]; then
    echo >&2 "`basename $0`: script expects -patch|-unpatch as argument"
    exit 1
fi
case "$1" in
    -patch) patch -d "$2" -f --no-backup-if-mismatch -p1 < $0;;
    -unpatch) patch -d "$2" -f --no-backup-if-mismatch -R -p1 < $0;;
    *)
        echo >&2 "`basename $0`: script expects -patch|-unpatch as argument"
        exit 1
esac
exit 0

--- glibc-2.3.3-net/locale/programs/3level.h    16 Jun 2003 07:19:09 -0000      1.1.1.5
+++ glibc-2.3.3-redhat/locale/programs/3level.h 16 Jun 2003 09:32:40 -0000      1.4
@@ -204,6 +204,42 @@ CONCAT(TABLE,_iterate) (struct TABLE *t,
        }
     }
 }
+
+/* GCC ATM seems to do a poor job with pointers to nested functions passed
+   to inlined functions.  Help it a little bit with this hack.  */
+#define wchead_table_iterate(tp, fn) \
+do                                                                           \
+  {                                                                          \
+    struct wchead_table *t = (tp);                                           \
+    uint32_t index1;                                                         \
+    for (index1 = 0; index1 < t->level1_size; index1++)                              \
+      {                                                                              \
+       uint32_t lookup1 = t->level1[index1];                                 \
+       if (lookup1 != ((uint32_t) ~0))                                       \
+         {                                                                   \
+           uint32_t lookup1_shifted = lookup1 << t->q;                       \
+           uint32_t index2;                                                  \
+           for (index2 = 0; index2 < (1 << t->q); index2++)                  \
+             {                                                               \
+               uint32_t lookup2 = t->level2[index2 + lookup1_shifted];       \
+               if (lookup2 != ((uint32_t) ~0))                               \
+                 {                                                           \
+                   uint32_t lookup2_shifted = lookup2 << t->p;               \
+                   uint32_t index3;                                          \
+                   for (index3 = 0; index3 < (1 << t->p); index3++)          \
+                     {                                                       \
+                       struct element_t *lookup3                             \
+                         = t->level3[index3 + lookup2_shifted];              \
+                       if (lookup3 != NULL)                                  \
+                         fn ((((index1 << t->q) + index2) << t->p) + index3, \
+                             lookup3);                                       \
+                     }                                                       \
+                 }                                                           \
+             }                                                               \
+         }                                                                   \
+      }                                                                              \
+  } while (0)
+
 #endif
 
 #ifndef NO_FINALIZE


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