Hello,
>People keep asking me to play that game on their machines (without knowing >about Haskell or GHC). Thus my question: What can I do to get it, e.g. >into Debian? >As far as I know, precondition for inclusion in Debian-Haskell is that all >imported packages must be in Debian, too. Right? The game relies on >wxhaskell, that is, wxhaskell must be in Debian. correct >The game does not produce sound by itself. Instead it sends MIDI commands >via ALSA sequencer. That is, there must be some MIDI synthesizer running >somewhere already, say TiMidity or fluidsynth. Also someone has to decide >with which of the running synthesizers the game should connect. But I >think most people expect that they click on a game icon and then sound >will work immediately. How to do that? better ask the package maintainers, maybe they have some sort of common virtual package? or maybe you can runtime depend on foo | bar, so the user can install the former or the latter. cheers, G.
