I have some OpenGL routines from an instructional book and I thought it would interesting to run them on my ia64. I immediately get a seg fault. Taking a very deep breath, I did an apt-get to install the latest libc6.1 I also installed libunwind7. The seg fault is still there. Back trace shows: #0 0x2bz631931 in memcpy() from /lib/libc.so.6.1 #1 0x2bz630330 in memcpy() from /lib/libc.so.6.1 #2 0x2bz618db0 in _IO_file_xsgetn_internal() from /lib/libc.so.6.1 #3 0x2bz61a870 in _IO_sgetn() from /lib/libc.so.6.1 #4 0x2bz603f90 in fread() from /lib/libc.so.6.1
where bz = bunch of zeros rest of trace is in the source code I compiled The program compiles and runs fine on x86 I'm running debian unstable I was going to google for more info but I see that Konqueror is also seg-faulting now. Richard Harke

