On 17/03/21 20:04, Valentin Schneider wrote:
> Technically it *is* coping with it, it's just dumping the entire NUMA
> distance matrix in the process... Let me see if I can't figure out why your
> system doesn't end up with nr_node_ids=1.
>

Does the below
a) compile
b) do anything?

>From what I could gather, nothing actually tickles the possible map for
ia64. The standard pattern seems to be

        node_possible_map = numa_nodes_parsed;

but here at a quick glance it seems it's online or nothing, so that's what
I went for.

HTH.

---
diff --git a/arch/ia64/kernel/acpi.c b/arch/ia64/kernel/acpi.c
index a5636524af76..e2af6b172200 100644
--- a/arch/ia64/kernel/acpi.c
+++ b/arch/ia64/kernel/acpi.c
@@ -446,7 +446,8 @@ void __init acpi_numa_fixup(void)
        if (srat_num_cpus == 0) {
                node_set_online(0);
                node_cpuid[0].phys_id = hard_smp_processor_id();
-               return;
+               slit_distance(0, 0) = LOCAL_DISTANCE;
+               goto out;
        }
 
        /*
@@ -489,7 +490,7 @@ void __init acpi_numa_fixup(void)
                        for (j = 0; j < MAX_NUMNODES; j++)
                                slit_distance(i, j) = i == j ?
                                        LOCAL_DISTANCE : REMOTE_DISTANCE;
-               return;
+               goto out;
        }
 
        memset(numa_slit, -1, sizeof(numa_slit));
@@ -514,6 +515,8 @@ void __init acpi_numa_fixup(void)
                printk("\n");
        }
 #endif
+out:
+       node_possible_map = node_online_map;
 }
 #endif                         /* CONFIG_ACPI_NUMA */
 

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