On Mon, 20 Jan 2003 17:37, Todd Charron wrote: > The actual game may be a moving target (that's the problem). Basically > it will probably start off as a UT or Counterstrike server, but may > evolve as newer titles come out or as customers request it.
So you want a big machine then because the next game is certain to take more RAM and CPU than the current games. Also you didn't mention any details of how many clients, so it's still impossible for anyone to give you any detailed advice. -- http://www.coker.com.au/selinux/ My NSA Security Enhanced Linux packages http://www.coker.com.au/bonnie++/ Bonnie++ hard drive benchmark http://www.coker.com.au/postal/ Postal SMTP/POP benchmark http://www.coker.com.au/~russell/ My home page -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

