Em SÃb, 2005-04-23 Ãs 18:59 +0200, Ricardo Mones escreveu: > On Sat, 23 Apr 2005 10:09:27 -0300 > Marco TÃlio Gontijo e Silva <[EMAIL PROTECTED]> wrote: > > > > Did you look at gnuchess? That's the chess engine that most GNU chess > > > programs use. > > > http://www.gnu.org/software/chess/ > > > > When I was starting to write it I've taken a look in gnuchess, but the > > propose of my software is different. I want it to be simple and small, > > and only to implement the chess game, just like a board, not like a > > player. > > > > That means I don't want Artificial Inteligence at all. The propose is to > > be a simple p2p chess game to you play with your friend without having > > to read docs or to install big and heavy things. > > You may be interested in trying eboard [1] which is available in Debian > and mostly complies with your requirements: > * no AI (but can also use external chess engines if you want to play > against the computer) > * simple, but good appearance and theme-able (pieces and board). > * allows direct (no server in the middle) p2p games (and also supports > playing using internet chess servers).
The difference here is that my chess does not require X. This makes a lot of difference when you're running in old old machines or with ssh. GNU Chess would be a good choice if it wasn't so big and complex. Don't you think that the propose of a simple console p2p chess game is good? > [1] http://eboard.sourceforge.net/ -- []'s marcot mailto:[EMAIL PROTECTED] jabber:[EMAIL PROTECTED] UIN:50599075 msn:[EMAIL PROTECTED] Tel:33346720 Cel:91844179 http://www.dcc.ufmg.br/~marcot/ SAIA DO COMPUTADOR, QUERO TE VER NAS RUAS!

