Em SÃb, 2005-04-23 Ãs 18:59 +0200, Ricardo Mones escreveu:
> On Sat, 23 Apr 2005 10:09:27 -0300
> Marco TÃlio Gontijo e Silva <[EMAIL PROTECTED]> wrote:
> 
> > > Did you look at gnuchess? That's the chess engine that most GNU chess
> > > programs use.
> > > http://www.gnu.org/software/chess/
> > 
> > When I was starting to write it I've taken a look in gnuchess, but the
> > propose of my software is different. I want it to be simple and small,
> > and only to implement the chess game, just like a board, not like a
> > player.
> > 
> > That means I don't want Artificial Inteligence at all. The propose is to
> > be a simple p2p chess game to you play with your friend without having
> > to read docs or to install big and heavy things.
> 
>   You may be interested in trying eboard [1] which is available in Debian
> and mostly complies with your requirements: 
>   * no AI (but can also use external chess engines if you want to play
> against the computer) 
>   * simple, but good appearance and theme-able (pieces and board).
>   * allows direct (no server in the middle) p2p games (and also supports
> playing using internet chess servers).

The difference here is that my chess does not require X. This makes a
lot of difference when you're running in old old machines or with ssh.

GNU Chess would be a good choice if it wasn't so big and complex.

Don't you think that the propose of a simple console p2p chess game is
good?

> [1] http://eboard.sourceforge.net/
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