Am Montag 12 Mai 2008 15:25:03 schrieb Miriam Ruiz: > 2008/5/12 Vincent Bernat <[EMAIL PROTECTED]>: > > OoO En ce début d'après-midi nuageux du lundi 12 mai 2008, vers 14:46, > > > > je disais: > > >> I am new to this list so I first want to say hello to everybody. > > >> > > >> Since a few days we can compile our game Lost Labyrinth with a free > > >> compiler. So the whole game is open source now. > > >> It is written in purebasic which is commercial. But the new compiler > > >> translates it to c++ and creates an executable. > > >> > > >> I would like to know if somebody here would like to maintain it. > > >> Create a deb for it (I already have a script that creates a deb for > > >> the version with the old compiler) and maintain it for debian. > > >> > > >> Maybe this would be a nice addition for the games sector of debian? > > It would be really nice to have it in Debian, but I wonder if it would > have to go to contrib. Even though it can be exported to C++, the > source code (as in "the preferred format for modification") will still > be purepasic, wouldn't it? > > Does the generated C++ code depend on some non-free libraries? > > Greetings, > Miry
The sourcecode will still be purebasic. It does not depend on non-free libraries. We just use sdl und gcc to compile it. And racc to do the code transformation. Markus -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

