Hi folks !
I intend to include a new promising game in Debian : 0AD [1]. I did a
lot of work for the initial packaging on svn.debian.org [2], [3].
Packages are working and are lintian clean.
The thing is the game needs to compile a few build-deps itself :
- a specific version of spidermonkey
- a library called fcollada
- premake
Premake is currently in new and should therefore enter Debian in the
next few weeks. But for the other two build-deps, I don't really know
what to do. Should I try and package them ? (I don't think I am able to
package a library from scratch). Would the packages be accepted in main
with these embeded build-deps ?
Cheers,
Bertrand
PS I am subscribed to both list.
[1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=594800
[2] svn://svn.debian.org/svn/pkg-games/packages/trunk/0ad/
[3] svn://svn.debian.org/svn/pkg-games/packages/trunk/0ad-data/