Hi Thibaut,

> Can you explain why you chose to split the source? This forces you to
> have astromenace only recommend astromenace-data, which is not good
> since you can't play the game without the data.

I have at least three reasons for this:
1) It is more convenient in maintaining. Data files are changed rarely. There
   is no need to rebuild and re-upload huge package with them each time.
2) As I wrote earlier [1] package astromenace should recommend
   astromenace-data only at initial upload (to avoid circular dependencies).
   In next upload astromenace-data can be moved to dependencies.
3) IIRC buildd does not build packages in non-free area and pre-build binary
   packages should be uploaded into it manually. In this case binary packages
   will be available on less number of architectures than it should be
   possible.

[1] http://bugs.debian.org/696385#19

Best regards,
Boris


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