pegasosii has no true AGP? *shudder* and to think i was planning on buying on
how many people are using pegasos machines? Dean On Sat, January 22, 2005 11:48 pm, Sven Luther said: > On Fri, Jan 21, 2005 at 11:23:57AM -0500, Michel D�nzer wrote: >> On Fri, 2005-01-21 at 11:03 +0100, Bartosz Soko??owski wrote: >> > >> > I discovered strange behavior of QuakeII. In software rendering mode >> it >> > works fine (20-30FPS) but looks ugly. In GL mode it looks much better >> but >> > performace is VERY bad. When I start the game I have approx 80FPS but >> when >> > I see some opponents and start shooting them the performance drops >> > dramatically to 5FPS!!!!! CPU load at this moment is about 30-40% >> > accorting to top, so it doesn't seem to be CPU load problem. >> > Can someone explain me whats wrong? >> >> For one, the lightmapping method used by the Quake 2 engine is known to >> work very inefficiently with the free DRI drivers. Try >> >> set gl_ext_multitexture "0" >> >> in config.cfg. > > Nice to know. > >> > I did some investigation and found out that my Radeon 8500 works in >> PCI >> > mode, not AGP mode (see log file below). May it be a problem?? How to >> > force Radeon to AGP mode?? >> >> AFAIK the Pegasos doesn't actually have an AGP bridge. > > Indeed, it only has a pci-x slot which is camouflaged as AGP, for the sake > of > using cheap agp cards, and not having to go for pci ones. > > BTW, Michel, i have been getting reports of DRI not working on pegasos 2 > with > PCI radeon cards, do you have access to such a card and could maybe test > the > truth of this claim ? > > Friendly, > > Sven Luther > > > -- > To UNSUBSCRIBE, email to [EMAIL PROTECTED] > with a subject of "unsubscribe". Trouble? Contact > [EMAIL PROTECTED] > > -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

