Jens Schmalzing <[EMAIL PROTECTED]> writes:

> Hi,
> 
> > I've just finished a long and tedious search on Google for anyone who
> > know how to get any sort of sound out of lxdoom.
> 
> Are you sure you installed the lxdoom-sndserv package?  Doom uses a
> separate program for sound output.  Anyway, you should beware:

Got it. It declares a broken pipe when trying to start the sndserv
through /dev/dsp. I think it might be a permissions problem, but I'm
really clueless...
 
> | From: [EMAIL PROTECTED] (Ikari)
> | Subject: Dooming after Quaking :)
> | Date: 1998/10/08
> | Message-ID: <[EMAIL PROTECTED]>#1/1
> | NNTP-Posting-Date: 8 Oct 1998 08:17:04 GMT
> | Newsgroups: rec.games.computer.quake.playing
> | 
> |    
> | After Quaking for several months, I yanked my Doom CD out trying to recall
> | those good ol'days. (That seemed to be ages ago :)
> | 
> | But after 1 hour of Dooming, I finally realized that the Soldier who fought
> | on Strogg can never turn back to Phobos again because:
> | 
> | 1. He wondered why the door didn't open when he reached it.
> | 2. He realized that he can't jump.
> | 3. He really want to aim that monster, but his head fixed to the front.
> | 4. He was pissed off when he found out that his way was blocked by a box
> |    that he REALLY can jump pass.
> | 5. He KNOWS that those shadows are in the wrong place. :)
> | 6. He wondered how slow his chaingun fires.
> | 7. He is surprised that he can go through lava pools without getting hurt.
> | 8. He is surprised how powerful a rocket is.
> | 9. He wondered why he can't gib the corpse.  
> | 10.He was almost destroyed by an "invisible monster". Those memories in
> | Stroggs had really made him forgotten his long lost friends, Spectres. :)
> | 11.He wished that he had brought his Railgun along.

Don't worry... Once inside Phobos for longer periods of time, he will
begin to forget Strogg.

-Aaron.


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