We are proud to announce the release of SuperTuxKart version 0.8.1 for
PPC Linux.
This release includes the following features:
* New track 'STK Enterprise'
* Updated tracks 'Old Mine', 'Around the Lighthouse' and 'Zen Garden'
* New modes 'Soccer' and 'Egg Hunt'
* New karts 'Xue' and 'Sara'
* Updated 'Beastie' kart
* Added tutorial
* Added new 'SuperTux' difficulty
* New bubblegum shield defensive weapon
* New combined speedometer and nitro meter
* Added ability to filter add-ons
* Updated nitro models
* Added ability to save and resume Grand Prix
* Improved skid marks and particle effects
It has taken us a rather long time for a minor release, but most of the
developers have been rather busy with mentoring students for the “Google
Summer of Code 2013”. On the other hand, we had many contributions from
new developers: Dawid Gan tirelessly fixed bugs, making 0.8.1 the minor
release with most bug fixes. Johannesr1 added shield functionality to
bubblegum. Xenux added filtering of add-ons, Glenn De Jonghe saving of a
Grand Prix (just abort a Grand Prix at the beginning of a race, later
then restart the same Grand Prix again). Funto and Mohammad Al-Ghannam
added a multi-player soccer mode.
Download:
http://sourceforge.net/projects/supertuxkart/files/SuperTuxKart/0.8.1/supertuxkart-0.8.1-altivec-linux-glibc2.13-ppc.tar.gz/download
Linux-PPC requirements:
* Apple Power Mac G5 (Early 2005) with NVIDIA GeForce 6800 Ultra DDL
(256 MB AGP 8x) or Radeon X850 XT (256 MB AGP 8x)
* Apple Power Mac G5 (Late 2005) with GeForce 6600 (256 MB PCIe x16),
GeForce 7800 GT (256 MB PCIe x16), Quadro FX 4500 (512 MB PCIe x16)
* A-EON AmigaOne X1000 with AMD Radeon HD 4000, 5000, or 6000 Series
(PCIe x16)
* YDL PowerStation with ATI X1650 PRO (512 MB PCIe x16)
Debian 7 PPC with Gallium 0.4 or higher
SuperTuxKart 0.8.1 official video: http://youtu.be/WutAN4i98_o
SuperTuxKart 0.8.1 official poster: OfficialPoster_081.jpg
<http://supertuxkart.sourceforge.net/persistent/images/6/65/OfficialPoster_081.jpg>
We hope you enjoy the new release, and as always we welcome new artists
and programmers to join us, either through our forum or our mailing
list. Also, you can follow us at Twitter @supertuxkart.
STK Development Team