Your message dated Thu, 5 Jul 2012 11:33:10 +0200
with message-id <[email protected]>
and subject line Re: Bug#680157: unblock: gcpegg/5.1-13
has caused the Debian Bug report #680157,
regarding unblock: gcpegg/5.1-13
to be marked as done.
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680157: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=680157
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--- Begin Message ---
Package: release.debian.org
Severity: normal
User: [email protected]
Usertags: unblock
Please unblock package gcpegg. This version fixes RC bug #680014 which
affects all 64-bit architectures. It also fixes an unreported path bug
in the init.d script that would affect all users.
This is *not* an absolutely minimal diff to fix those bugs from -12, but
the package is better in all respects, -13 has received significant testing,
and it's a "leaf package" that nothing else depends on... so I really think
5.1-13 is the version that should be in wheezy.
Thanks!
Bdale
unblock gcpegg/5.1-13
-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
APT policy: (990, 'unstable'), (1, 'experimental')
Architecture: i386 (x86_64)
Kernel: Linux 3.4.4-64 (SMP w/4 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
--- End Message ---
--- Begin Message ---
On Wed, Jul 4, 2012 at 22:22:03 -0600, Bdale Garbee wrote:
> Julien Cristau <[email protected]> writes:
>
> > shouldn't the opts->port argument have been dropped? same in
> > reg_pear.c, hw_pear.c.
>
> Good point. But, while it's no long used, it shouldn't hurt anything,
> and in testing it all works fine... so I'm inclined to leave it alone
> for now.
>
> > funky indent... (and in a bunch of other places)
>
> Yes.
>
> > The hardcoding of vt 8 in the init script feels wrong as well, but I
> > guess that's not a regression. (It's going to clash with a display
> > manager that starts before it or in parallel.)
>
> Indeed. The package has been set up this way for years. This code is
> only likely to be installed on a server with a stable network
> configuration that's hosting one of the special hardware random number
> generators used by the project, and they don't tend to have displays, so
> in practice this isn't much of a problem.
>
> There's an option to build the program without the UI enabled, but I've
> never tried it, and that feels like a bigger change more suited for the
> next stable release cycle.
>
Unblocked.
Cheers,
Julien
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