I am looking at this problem, and I understand that the following patch fixes
this problem:
--- critterding-1.0-beta12.1.orig/src/brainz/brainz.cpp
+++ critterding-1.0-beta12.1/src/brainz/brainz.cpp
@@ -137,7 +137,7 @@ Brainz::Brainz()
// clear Motor Outputs
for ( unsigned int i=0; i < numberOfOutputs; i++ )
- Outputs[i].output = false;
+ *Outputs[i].output = false;
// clear Neurons
for ( unsigned int i=0; i < totalNeurons; i++ )
I might be able to send a NMU to mentors with this (and some others) fixes.
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