Your message dated Thu, 25 Mar 2010 18:53:14 +0000
with message-id <[email protected]>
and subject line ITA: conquest
has caused the Debian Bug report #575355,
regarding ITA: conquest -- a real-time, multi-player space warfare game (curses
client)
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
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575355: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=575355
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--- Begin Message ---
Package: wnpp
Severity: normal
I Jonathon Hill intend to adopt this packge.
Upstream Website: http://www.radscan.com/conquest.html
The package description is:
Conquest is a predecessor of netrek.
.
The object of the game is twofold. The short-range goal
is to accumulate "kills" by shooting down enemy players.
You get one kill point for each enemy ship shot down,
plus some extra if the enemy had kills too. The major
weapon used to shoot down ships is the photon torpedo.
.
The long-range goal is to conquer the universe for your
team by taking every planet. You take planets by killing
off the enemy's armies via bombardment, and then
beaming
your team's armies down. When all the planets have been
taken, the game ends, a new game begins, and the player
who actually took the last planet gets his/her name up
in lights.
Licensed under the Artist License.
License included in source archive available at
http://data.jonys.info/copyright/artist
signature.asc
Description: OpenPGP digital signature
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--- Begin Message ---
Hello Jonathon,
Please retitle 544908 and set yourself as the owner.
See http://www.debian.org/devel/wnpp/ for details.
Regards,
Bart Martens
--- End Message ---