On 2016-12-08 13:31, Timo Aaltonen wrote: > It's there now, but we're still uncertain if mesa will switch to use it > in stretch, and I don't know how nvidia driver migrating to it without > mesa would work?
I don't plan to switch to the packaged libglvnd without mesa adopting it as well. Also in the current form (everything in a single package) I cannot use it as a drop-in replacement for the glvnd libraries from nvidia (where I follow a strict one library per package scheme). For the mesa side the question will be: will it be a complete switch over or will there be the possibility to switch between non-glvnd and glvnd based libGL etc.? NVIDIA currently provides both variants for libGL and libEGL, since the glvnd variants have shown some regressions (but I don't know in which applications). For the nvidia driver I provide both variants with the glvnd variant being the preferred alternative. Please keep the Debian NVIDIA Maintainers in the loop if there is progress being made on the MESA side. Andreas