Michel D�nzer wrote:
Hmm, might be caused by some cruft left over in the postinst. Cleaning that up for the next version.
OK, I'm doing a dist-upgrade everyday, so I guess I'll see it coming then.
I downgraded the xserver-xfree86-dri-trunk package, which solved the problem.Ah, this might be related to the integration of RandR support. There's a buglet which causes the server to use insane virtual resolutions, leaving no space for textures. A workaround is to explicitly set the virtual resolution in the display subsection. I'll look into integrating the fix for the next version.
OK, see above. :-)
This doesn't really make a difference. The problems are:Most debug messages are gone now (e.g. when dragging the glxgears window), but the problems with Tuxracer remain.What problems exactly? Note that it is slow in depth 24, and it shows some incorrect rendering unless RADEON_TCL_FORCE_DISABLE=1 is set.
- Every about 0.4 seconds, the speed goes down dramatically for a short while (0.2 sec?), after which it continues normally. The first few seconds work normally though (I tried the Bunny Hill level) and also at the end things get slightly better.
- Tux's right arm is still a bit white and so is the bottom of his feet
- Lots of these messages on the screen: radeonUploadTexImages: ran into bound texture
I tried setting the other variable you mentioned: RADEON_NO_VTXFMT=1 solves the problem of the white arm and feet of Tux, but the game speed is even jerkier than without it.
You're right. I turned on the skies and I saw the problems now. Setting that RADEON_NO_VTXFMT=1 variable helps indeed!> Really? I need to set RADEON_NO_VTXFMT=1 for the textures to be > rendered correctly.
It reallly works.
The problem may not be obvious if you don't have the skies enabled, but you should notice the floor texture changing when you go to the menu with Esc.
Well, the problem is 100% reproducible! I just didn't try to reproduce the solution, since SWcursor made things worse afterall (after rebooting, at least.)Definately. It seems to be a driver problem though, not a cable problem, since I once had it working... (That was, adding the option, logging out, restarting X with CTRL ALT BS and then logging in again...)Not so sure, I'd expect a driver problem to be 100% reproducible.
Thanks a lot! I hope the final version will be released soon, in one of the packages.I can't seem to decode his attachment... Please e-mail that draft to me, if you have it... Thanks in advance.Attached.
--
Grtjs, Manuel
PS: MSX FOR EVER! (Questions? http://faq.msxnet.org/ )
PPS: Visit my homepage at http://manuel.msxnet.org/
--
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

