On Mon, Jan 16, 2012 at 02:28:19PM +0100, Tobias Hansen wrote: > * Most systems with GL (and shaders) provided by Mesa also support GLES(2).
Do you have examples on how this is done? Last time I checked, I could only find Mesa's EGL src/egl/opengles2/tri demo which display a triangle through OpenGL ES shaders + GLES2 EGL initialization, and I couldn't figure if: - it happened to work in an OpenGL non-ES environment or, - if Mesa was truly enforcing OpenGL ES mode Also I wonder how the existing libraries/frameworks (SDL, SFML, Pyglet, etc.) behave in that regard (Do they support OpenGL ES-only GPUs? Can they initialize an OpenGL ES context?). > So do you think there's value in providing GLES2 packages on all > platforms in addition to the GL ones? Alternatively, can the packages detect the OpenGL version at runtime and act accordingly? Cheers! -- Sylvain -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected] Archive: http://lists.debian.org/[email protected]

