On Saturday 19 May 2012 14:55:02 Cyril Brulebois wrote: > Alejandro Lorenzo Gallego <[email protected]> (19/05/2012): > > I have updated the mesa library update available in repositories and > > applications that make intense use of accelerated hardware graphics > > seem to fallback to software rendering with new 8.0.2 version. > > > > I have observed this behaviour in flightgear (both 2.4 from repository > > and 2.6 compiled from source), iceweasel with a WebGL website (google > > maps webgl) and glchess > > > > All these work fine if i revert libgl1-mesa-dri to version 7.11.2-1 > > Hrm. It looks like you submitted info while running 8.0.2, and I don't > think you're on swrast (software rastering), see below the underlined > bits of glxinfo (with ^^^^). >
Well... i know that according to glxinfo all should go well, but when running Flightgear (this is the main requirement for my 3D) the framerate drops to 0 or 1 fps and the CPU load goes to 99% in one core (4 cores here) exactly the same version of flightgear and in the same spot with libgl1-mesa- dri renders at 22 fps > The DRI2 bits in the X logs look fine too, but that might just my > lacking coffee. > > 8.0.3 was announced earlier, maybe you're hitting some regressions, > which might be fixed in 8.0.3: > http://lists.freedesktop.org/archives/mesa-announce/2012-May/000037.html > > http://www.mesa3d.org/ still has 8.0.2 as top-most version as of this > writing, so you'd have to look into git to learn about the bug fixes. > Ok, i'll take a look and report later. -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected] Archive: http://lists.debian.org/5630296.6XQW0h6C5Z@mercurio

