Also see :- :~/games/dawn-rpg$ ./dawn-starter.sh ~/games/dawn-rpg ~/games/dawn-rpg dawn-rpg: ../../../../../src/mesa/swrast/s_renderbuffer.c:584: map_attachment: Assertion `srb->Map' failed. !!!!!!!!!!!!!!!!!!!!!!!!!!!! the program caught signal 6 !!!!!!!!!!!!!!!!!!!!!!!!!!!!
converting the following backtrace: ./btdecode.sh << EOBT ./dawn-rpg() [0x4566aa] ./dawn-rpg() [0x45672a] /lib/x86_64-linux-gnu/libc.so.6(+0x35260) [0x7fd0c28f6260] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x35) [0x7fd0c28f61e5] /lib/x86_64-linux-gnu/libc.so.6(abort+0x148) [0x7fd0c28f9398] /lib/x86_64-linux-gnu/libc.so.6(+0x2e272) [0x7fd0c28ef272] /lib/x86_64-linux-gnu/libc.so.6(+0x2e322) [0x7fd0c28ef322] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x199595) [0x7fd0b9dd1595] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_swrast_map_renderbuffers+0x2b) [0x7fd0b9dd1cab] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_swrast_render_start+0x12) [0x7fd0b9dc8432] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x1d1887) [0x7fd0b9e09887] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x16ea86) [0x7fd0b9da6a86] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_tnl_run_pipeline+0x14d) [0x7fd0b9da15ed] /usr/lib/x86_64-linux-gnu/dri/i915_dri.so(+0x3ff19) [0x7fd0ba24af19] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_tnl_draw_prims+0x91e) [0x7fd0b9da1f3e] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_tnl_vbo_draw_prims+0x5e) [0x7fd0b9da26ce] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(vbo_exec_vtx_flush+0x5ef) [0x7fd0b9d8ecaf] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x148f71) [0x7fd0b9d80f71] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(vbo_exec_FlushVertices+0x36) [0x7fd0b9d8cbc6] /usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_mesa_BindTexture+0x316) [0x7fd0b9d58b46] ./dawn-rpg() [0x457425] ./dawn-rpg() [0x43a719] ./dawn-rpg() [0x4599b2] ./dawn-rpg() [0x46f0dd] ./dawn-rpg() [0x407bc3] EOBT We are sorry, your game of Dawn crashed. To help us debug the problem and make Dawn more stable, give the following lines to the developers of Dawn, please. The developers of Dawn can be reached on https://savannah.nongnu.org/projects/dawn-rpg or in #dawn-rpg at Freenode. If possible add some text what you were doing when the game crashed or how the crash can be reproduced. Try to add the last line of the previous output (something from before 'converting the following backtrace') as well. Thank you very much for your help! converted backtrace: print_backtrace() /home/shirish/games/dawn-rpg/src/debug.cpp:151 generalSignalHandler(int) /home/shirish/games/dawn-rpg/src/debug.cpp:173 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 ?? ??:0 mapTextureToRect /home/shirish/games/dawn-rpg/src/drawinghelpers.hpp:48 Frames::drawFrame(int, int, int, int, int, int) /home/shirish/games/dawn-rpg/src/frames.cpp:50 ConfigurableFrame::draw(int, int) /home/shirish/games/dawn-rpg/src/configurableframe.cpp:46 MainMenuHandler::drawScene() /home/shirish/games/dawn-rpg/src/gameloophandler.cpp:53 (discriminator 2) game_loop() /home/shirish/games/dawn-rpg/src/main.cpp:535 ~auto_ptr /usr/include/c++/4.7/backward/auto_ptr.h:170 main /home/shirish/games/dawn-rpg/src/main.cpp:562 this is game which I used to play for hrs. and they were people bringing it to debian. Please check debian-devel-games this month's archives. Hopefully this crasher gives some more info. If any -dbg packages need to be involved please lemme know. -- Regards, Shirish Agarwal शिरीष अग्रवाल My quotes in this email licensed under CC 3.0 http://creativecommons.org/licenses/by-nc/3.0/ http://flossexperiences.wordpress.com 065C 6D79 A68C E7EA 52B3 8D70 950D 53FB 729A 8B17 -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected] Archive: http://lists.debian.org/cadddzrm5sybhtesbgg6gp1t28o4hsep3gdggdcywnzb6ggn...@mail.gmail.com

