Source: mesa Version: 18.2.5-2 Severity: important Dear Maintainer,
Since the 18.1.9-1 to 18.2.5-1 upgrade, i got the error > CanvasShaderGLES3: Fragment Program Compilation Failed: > 0:89(2): error: invalid input layout qualifier used at Godot engine startup, and Blender crash with > blender[11430]: segfault at 20 ip 00007fc48bf785e2 sp 00007ffcd1e1bbc0 error 4 in libOpenColorIO.so.1.1.0[7fc48beb8000+ff000] From https://github.com/godotengine/godot/issues/23423 this issue can be related to this regression in fedora https://bugzilla.redhat.com/show_bug.cgi?id=1646150 Thank you -- System Information: Debian Release: buster/sid APT prefers stable-updates APT policy: (500, 'stable-updates'), (500, 'unstable'), (500, 'stable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.18.0-2-amd64 (SMP w/4 CPU cores) Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE=fr_FR.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled
signature.asc
Description: This is a digitally signed message part