Source: mesa
Version: 18.2.5-2
Severity: important

Dear Maintainer,

Since the 18.1.9-1 to 18.2.5-1 upgrade, i got the error
> CanvasShaderGLES3: Fragment Program Compilation Failed:
> 0:89(2): error: invalid input layout qualifier used
at Godot engine startup, and Blender crash with
> blender[11430]: segfault at 20 ip 00007fc48bf785e2 sp
00007ffcd1e1bbc0 error
4 in libOpenColorIO.so.1.1.0[7fc48beb8000+ff000]

From https://github.com/godotengine/godot/issues/23423 this issue can
be
related to this regression in fedora
https://bugzilla.redhat.com/show_bug.cgi?id=1646150


Thank you



-- System Information:
Debian Release: buster/sid
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  APT policy: (500, 'stable-updates'), (500, 'unstable'), (500,
'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.18.0-2-amd64 (SMP w/4 CPU cores)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8),
LANGUAGE=fr_FR.UTF-8 (charmap=UTF-8)
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LSM: AppArmor: enabled

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