Timo Aaltonen pushed to branch upstream-unstable at X Strike Force / lib / mesa
Commits: a0e35d8a by Eric Engestrom at 2020-06-10T20:18:40+02:00 docs/relnotes: add sha256 sums to 20.1.0 Signed-off-by: Eric Engestrom <[email protected]> - - - - - c4d1f29b by Eric Engestrom at 2020-06-24T23:02:42+02:00 .pick_status.json: Update to 4fc0499049fcdb7f892f99ce7abf9d739730138e - - - - - 4ba703cb by Samuel Pitoiset at 2020-06-24T23:03:49+02:00 radv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly Use the SPIR-V execution modes if set. Cc: 20.1 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5404> (cherry picked from commit 07aefe8065ddcc6c4c5815c761ede265bd760d78) - - - - - d8372602 by Timothy Arceri at 2020-06-24T23:03:50+02:00 glsl: fix incorrect optimisation in opt_constant_variable() When handling function inputs the optimisation pass incorrectly assumes the inputs are undefined. Here we simply change things to assume inputs have always been assigned a value. Any further optimisations will be taken care of once function inlining takes place. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2984 Fixes: 65122e9e8038 ("ir_constant_variable: New pass to mark constant-assigned variables constant.") Reviewed-by: Danylo Piliaiev <[email protected]> Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5413> (cherry picked from commit b33f811068596c2764f6396a885f7aab7d7d411c) - - - - - 6fdd0b39 by Eric Engestrom at 2020-06-24T23:03:50+02:00 v3d: add missing unlock() in error path CoverityID: 1435701 Fixes: e5a81ac70431502bc592 ("broadcom/vc5: Don't forget to get the BO offset when opening a dmabuf.") Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5263> (cherry picked from commit 6456f71f765ce5139970445ae71172462c268a33) - - - - - f79fa7b8 by Krzysztof Raszkowski at 2020-06-24T23:03:50+02:00 gallium/swr: Fix building swr with MSVC Fix building swr with MSVC by turning off UNICODE before including windows.h. Reviewed-by: Jan Zielinski <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5166> (cherry picked from commit 09fc9c5f6ca02e5eebc5a11771c2cc1a9df5fc7e) - - - - - 1f722359 by Samuel Pitoiset at 2020-06-24T23:03:50+02:00 spirv: fix using OpSampledImage with OpUndef instead of OpType{Image,Sampler} This seems valid per the SPIR-V spec to use OpSampledImage with OpUndef instead of OpTypeImage or OpTypeSampler. When the image operand is undefined, SPIRV->NIR emits an undef instruction that can be removed later by the compiler. This fixes shader compilation crashes with Red Dead Redemption II. Cc: [email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5230> (cherry picked from commit 9b6a8d17424ac5fa11ccf44c02da2a237088cb76) - - - - - b39f1c6a by Erik Faye-Lund at 2020-06-24T23:03:50+02:00 Revert "gallium/hud: don't use user vertex buffers" The approach taken in this commit only works on drivers that expose the PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT capability. For drivers that don't, the buffer has been unmapped by the time we get to hud_draw_colored_prims, leading to crashes. It's not easy to fix the code, but drivers that do support coherent mapping will most likely do the right think themseleves, so let's just go back to using user-buffers here. This reverts commit 4fe1fd4df40ac91b2783e3604fd81e6a6faf0cd2. Fixes: 4fe1fd4df40 ("gallium/hud: don't use user vertex buffers") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3106 Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5417> (cherry picked from commit 7b86920ae2e206ea2f3dc44e110483460cb2936b) - - - - - 220775b4 by Erik Faye-Lund at 2020-06-24T23:03:50+02:00 gallium/hud: don't use user vertex buffers This gains back some performance lost in the previous commit, by bypassing u_vbuf. Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5417> (cherry picked from commit a3d07c4a35fde31fede3b39d4771d6023b65ecc1) - - - - - ee4e70e3 by Jan Beich at 2020-06-24T23:03:50+02:00 util: enable futex usage on BSDs after 7dc2f4788288 Reviewed-by: Eric Engestrom <[email protected]> Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5460> (cherry picked from commit 46c368907fcf333a19881d28c46e997845d00faf) - - - - - b8539e6c by Jan Beich at 2020-06-24T23:03:50+02:00 meson: unbreak sysctl.h detection on BSDs Code: #include <sys/sysctl.h> Compiler stdout: Compiler stderr: In file included from testfile.c:1: /usr/include/sys/sysctl.h:1184:40: error: unknown type name 'size_t' int sysctl(const int *, u_int, void *, size_t *, const void *, size_t); ^ /usr/include/sys/sysctl.h:1185:40: error: unknown type name 'size_t' int sysctlbyname(const char *, void *, size_t *, const void *, size_t); ^ /usr/include/sys/sysctl.h:1186:42: error: unknown type name 'size_t' int sysctlnametomib(const char *, int *, size_t *); ^ 3 errors generated. Checking if "sys/sysctl.h" compiles: NO <https://gitlab.freedesktop.org/mesa/drm/-/commit/1f8ada802391> <https://gitlab.freedesktop.org/mesa/drm/-/commit/4083e8f2c659> Reviewed-by: Niclas Zeising <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5462> (cherry picked from commit 63b81c9915ce438e73e14412cbf3a9154b415f35) - - - - - 84a2442e by Marek Olšák at 2020-06-24T23:03:50+02:00 ac/surface: don't recompute the DCC retile map for imported textures The retile map is not used in this case, and the retile map computation takes 39% of CPU time when resizing a window. This brings it down to 23%. The dcc_retile_use_uint16 setting has to be derived from DCC sizes. Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> (cherry picked from commit a1b9eb62f60290e2d5aab403b1954aca7773a1e4) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5422> - - - - - 2e1ecdc2 by Marek Olšák at 2020-06-24T23:03:50+02:00 amd/addrlib: don't recompute DCC info for every ComputeDccAddrFromCoord call This decreases the DCC retile map overhead from 23% to 18%. Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> (cherry picked from commit a99f4d5382c2a3053c2938f9035b8872ab2c542f) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5422> - - - - - 7c1ddbc4 by Marek Olšák at 2020-06-24T23:03:50+02:00 amd/addrlib: remove unused members of ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> (cherry picked from commit e6996d6fbdf3f9351caf7ad94c2b10156c34c7b1) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5422> - - - - - be4a86c9 by Marek Olšák at 2020-06-24T23:03:50+02:00 ac/surface: add a wrapper structure to hold ADDR_HANDLE and more things in the future. Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> (cherry picked from commit 4cf674c8f730bfa7c8dfe8b4ebe86f1f4e5f1bb9) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5422> - - - - - 86424d8d by Marek Olšák at 2020-06-24T23:03:50+02:00 ac/surface: cache DCC retile maps (v2) This reduces overhead when resizing windows or when allocating similar image sizes over and over again. v2: optimize the memory footprint of the cache Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> (cherry picked from commit bd553f0546dc361fc7e8abba649e1e9c9ea2010b) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5422> - - - - - 0f6ba73d by Marek Olšák at 2020-06-24T23:03:51+02:00 ac/surface: don't free dcc_retile_map on failure because the hash table now owns it. Fixes: bd553f0546d - ac/surface: cache DCC retile maps (v2) Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> (cherry picked from commit 0b3e344212698296d448a757aa5ca776b6cd3a42) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5422> - - - - - c133b1ba by Timothy Arceri at 2020-06-24T23:03:51+02:00 st_glsl_to_nir: fix potential use after free When updating the shader info used by GL for the API we must remember to make sure to restore the pointers to its own name and label strings. There are a number of ways in which the nir copy of these strings can be freed before GL is finished with them. Fixes: 36be8c2fcf94 ("st/glsl_to_nir: use nir_shader_gather_info()") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2875 Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5488> (cherry picked from commit b2e9d21fdd679fba80c358ed7871c30987d10e05) - - - - - 94a94e1a by Samuel Pitoiset at 2020-06-24T23:03:51+02:00 radv: lower discards to demote to workaround a RDR2 game bug This fixes some sort of LOD issue. Cc: 20.1 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Daniel Schürmann <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5525> (cherry picked from commit c4aa64b4c346c06af36c223f00a09a43434c1746) - - - - - c80086b4 by Danylo Piliaiev at 2020-06-24T23:03:51+02:00 st/mesa: account for "loose", per-mipmap level textures in CopyImageSubData We may have "loose", per-image gallium resources. The src_image->Level may not match the gallium resource texture level. In such case it is prescribed (in st_AllocTextureImageBuffer) to specify mipmap level as zero. Fixes: f04f13622f3e71bee057d60a6be9c53b92b56cc9 Signed-off-by: Danylo Piliaiev <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5477> (cherry picked from commit 8ce8895b69a7523513eceed096233c3a348880a7) - - - - - 7b803432 by Daniel Schürmann at 2020-06-24T23:03:51+02:00 aco: fix WQM handling in nested loops If on a nested loop - the outer loop needs WQM but - the inner loop doesn't need WQM and - the break condition of the inner loop is computed in the outer loop then it could happen that we transitioned to Exact before entering the inner loop which could create an empty exec mask and lead to an infinite loop. Fixes a GPU hang with RDR2 Cc: 20.1 <[email protected]> Reviewed-by: Rhys Perry <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5518> (cherry picked from commit 3817fa7a4d1f51c385b28a2e45a1edf227526028) - - - - - c75710a9 by Erik Faye-Lund at 2020-06-24T23:03:51+02:00 mesa/main: fix inverted condition I accidentally got one of the conditions wrong here. Sorry for the mixup. See ttps://gitlab.freedesktop.org/mesa/mesa/-/issues/3134 for details. Fixes: b112e62ba48 ("mesa/main: do not allow MESA_ycbcr_texture enums on gles") Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5532> (cherry picked from commit 747e808697c56dcabc76ae7bae350e4552af12e3) - - - - - 175b5ab5 by Pierre-Eric Pelloux-Prayer at 2020-06-24T23:03:51+02:00 st/mesa: make texture views inherit compressed_data storage Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2775 Fixes: c3fafa127a0 ("st/mesa: generalize code for the compressed texture map/unmap fallback") Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5492> (cherry picked from commit b6db703e0f007fbcf4389ec607ae4c3e8fc9ee0d) - - - - - 052cc3a9 by Mario Kleiner at 2020-06-24T23:03:51+02:00 vulkan/wsi: Really terminate DRM lease in wsi_release_display(). wsi_release_display() implements vkReleaseDisplayEXT() which is supposed to return control to the lessor of an output upon call. We need to terminate the wsi->wait_thread when close()'ing the wsi->fd, otherwise the wait_thread holds another reference to the wsi->fd, keeping the lease active, and thereby the leased output blocked, until vkDestroyInstance() is called. This gives users their GUI back, instead of extended darkness. Fixes: 352d320a0745 ("vulkan: Add EXT_direct_mode_display [v2]") Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Cc: <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5396> (cherry picked from commit 2cc51b0dfffb80e91bf839ed57708fd9f90735d9) - - - - - 921e3d7e by Rhys Perry at 2020-06-24T23:03:51+02:00 radv: add new drirc option radv_no_dynamic_bounds Signed-off-by: Rhys Perry <[email protected]> Cc: <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5569> (cherry picked from commit f4a643f65e36fc8bd80aa5fe7ea60d78a546f756) - - - - - 9487fb56 by Rhys Perry at 2020-06-24T23:03:51+02:00 radv: enable radv_no_dynamic_bounds for Path of Exile To workaround game bugs. This also enables it for the D3D11 renderer but that shouldn't be an issue. Signed-off-by: Rhys Perry <[email protected]> Cc: <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3081 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3084 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3080 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5569> (cherry picked from commit 19b2ac2bb9e1ddc22956920d661f0e47aa49d718) - - - - - 836997bb by Rhys Perry at 2020-06-24T23:03:51+02:00 radv: enable radv_no_dynamic_bounds for more Path of Exile executables It looks like there's also a standalone version and a 32-bit version. Signed-off-by: Rhys Perry <[email protected]> Cc: <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5574> (cherry picked from commit c977567db65e3430d1b7323f698d17bea58624e9) - - - - - 5edad568 by Gert Wollny at 2020-06-24T23:03:51+02:00 r600/sfn: Don't set num_components on TESS sysvalue intrinsics These instructions are not vectorized, and validation rules added for this with 167fa2887f09 nir/validate: validate intr->num_components Fixes: 46a3033b43b9b51cae5c60eea39e7e5af325c4db r600/sfn: Emit some LDS instructions Signed-off-by: Gert Wollny <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5575> (cherry picked from commit 97318994bcc07f2d5bb8a0a432202e88d5ac1503) - - - - - 00975465 by Eric Anholt at 2020-06-24T23:03:51+02:00 freedreno/ir3: Fix register allocation assertion failures. We were failing to tell the allocator about the restriction that scalar texture instructions (allocated as scalar regs) couldn't be allocated such that the start of the full unwritemasked vector started before r0. There was a patch in select_reg_callback on a6xx that tried to work around that, but you could still end up backed into a corner you shouldn't be because we didn't tell the RA what it needed. Fixes compiler assertion failures on a300-a400's blit_z shader, used for Z32F gmem blits. Looks like as a result we get tighter register allocation but more nops: instructions in affected programs: 757945 -> 760356 (0.32%) nops in affected programs: 317983 -> 320468 (0.78%) non-nops in affected programs: 27525 -> 27451 (-0.27%) mov in affected programs: 3098 -> 3023 (-2.42%) dwords in affected programs: 109664 -> 110656 (0.90%) last-baryf in affected programs: 112701 -> 112847 (0.13%) full in affected programs: 4326 -> 4011 (-7.28%) sstall in affected programs: 120550 -> 120836 (0.24%) (ss) in affected programs: 13939 -> 13918 (-0.15%) (sy) in affected programs: 3006 -> 2786 (-7.32%) (cherry picked from commit b420d04e1f744d15622f89180d1e3e511d92a8ba) Signed-off-by: Rob Clark <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5612> - - - - - d664ba0b by Eric Anholt at 2020-06-24T23:03:51+02:00 freedreno/ir3: Fix register allocation assertion failures. We were failing to tell the allocator about the restriction that scalar texture instructions (allocated as scalar regs) couldn't be allocated such that the start of the full unwritemasked vector started before r0. There was a patch in select_reg_callback on a6xx that tried to work around that, but you could still end up backed into a corner you shouldn't be because we didn't tell the RA what it needed. Fixes compiler assertion failures on a300-a400's blit_z shader, used for Z32F gmem blits. Looks like as a result we get tighter register allocation but more nops: instructions in affected programs: 757945 -> 760356 (0.32%) nops in affected programs: 317983 -> 320468 (0.78%) non-nops in affected programs: 27525 -> 27451 (-0.27%) mov in affected programs: 3098 -> 3023 (-2.42%) dwords in affected programs: 109664 -> 110656 (0.90%) last-baryf in affected programs: 112701 -> 112847 (0.13%) full in affected programs: 4326 -> 4011 (-7.28%) sstall in affected programs: 120550 -> 120836 (0.24%) (ss) in affected programs: 13939 -> 13918 (-0.15%) (sy) in affected programs: 3006 -> 2786 (-7.32%) (cherry picked from commit b420d04e1f744d15622f89180d1e3e511d92a8ba) Signed-off-by: Rob Clark <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5612> - - - - - 38562932 by Marek Olšák at 2020-06-24T23:03:51+02:00 ac/nir: fix 64-bit division for GL CTS This fixes: KHR-GL45.gpu_shader_fp64.builtin.mod_* Fixes: ba2ec1f3 "ac/nir: use llvm.amdgcn.rcp in ac_build_fdiv()" Acked-by: Pierre-Eric Pelloux-Prayer <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5531> (cherry picked from commit 2b8b62c55bb26e887a86d42ef645daa0ed0007ee) - - - - - f95011ba by Jose Maria Casanova Crespo at 2020-06-24T23:03:51+02:00 nir: only uniforms with dynamically_uniform offset are dynamically_uniform Previously all nir_intrinsic_load_uniform that were used as sources were considered to be dynamically_uniform but when offsets of load_uniform are indirect it can not be determined. This fixes artefacts in Google Maps 3D view in V3D. Fixes: 886d46b08971 ("nir: Add a function to determine if a source is dynamically uniform") Reviewed-by: Neil Roberts <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5587> (cherry picked from commit ba15bb383f0756703e05bf202edc4771a1c54560) - - - - - b0634507 by Kristian H. Kristensen at 2020-06-24T23:03:51+02:00 freedreno: Handle DRM_FORMAT_MOD_INVALID in shared code layout_resource_for_modifier() needs to handle DRM_FORMAT_MOD_INVALID as well, since src/gallium/frontends/dri/dri2.c uses this to indicate "no modifier" when it's called through the older non-modifier entry points. This is similar to 334788d4 ("freedreno: allow INVALID modifier") but for the generic implementation. Fixes: 98910626 ("freedreno/a6xx: Implement layout for DRM_FORMAT_MOD_QCOM_COMPRESSED") Closes: #3154 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5611> (cherry picked from commit bf92f041fe58e494e2bc04d4ebf3e3b8bf8487ed) - - - - - 3d42029c by Bas Nieuwenhuizen at 2020-06-24T23:03:52+02:00 vulkan/wsi/x11: Ensure we create at least minImageCount images. Doom Eternal happily creates a swapchain with 2 images for IMMEDIATE... This fixes a 10% performance issues with Doom Eternal for me. Since the game only sets a minImageCount increasing till our own minimum is totally okay. CC: <[email protected]> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2684 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3156 Reviewed-by: Samuel Pitoiset <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4368> (cherry picked from commit 5f97dfc4c848cb6388ec138c19a22a8a880901d1) - - - - - 44ed7fba by Bas Nieuwenhuizen at 2020-06-24T23:03:52+02:00 radv/winsys: Deal with realloc failures in BO lists. Otherwise if realloc fails we silently try to use it. Make recording fail instead. CC: <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5578> (cherry picked from commit 04765e6a9a43b831edd25a51a85e81f1390f36a8) - - - - - 59ffb5f8 by Bas Nieuwenhuizen at 2020-06-24T23:03:52+02:00 radv: Handle mmap failures. Which can happen if we have to many mmaps active in the process. CC: <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> (cherry picked from commit a5cb88eea45c02eb398117b2c52f1ef1626e2204) - - - - - 34e61a20 by Eric Engestrom at 2020-06-24T23:44:30+02:00 docs: Add release notes for 20.1.2 - - - - - 3e417e7c by Eric Engestrom at 2020-06-24T23:48:33+02:00 VERSION: bump to 20.1.2 release - - - - - 30 changed files: - .gitlab-ci/deqp-freedreno-a307-fails.txt - .pick_status.json - VERSION - docs/relnotes/20.1.1.html - + docs/relnotes/20.1.2.html - meson.build - src/amd/addrlib/inc/addrinterface.h - src/amd/addrlib/src/gfx10/gfx10addrlib.cpp - src/amd/addrlib/src/gfx9/gfx9addrlib.cpp - src/amd/common/ac_surface.c - src/amd/common/ac_surface.h - src/amd/compiler/aco_insert_exec_mask.cpp - src/amd/llvm/ac_llvm_build.c - src/amd/llvm/ac_nir_to_llvm.c - src/amd/vulkan/radv_descriptor_set.c - src/amd/vulkan/radv_device.c - src/amd/vulkan/radv_pipeline.c - src/amd/vulkan/radv_shader.c - src/amd/vulkan/radv_shader.h - src/amd/vulkan/radv_shader_info.c - src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c - src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.c - src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.h - src/amd/vulkan/winsys/null/radv_null_winsys.h - src/compiler/glsl/opt_constant_variable.cpp - src/compiler/nir/nir.c - src/compiler/spirv/spirv_to_nir.c - src/freedreno/ir3/ir3_ra.c - src/freedreno/ir3/ir3_ra.h - src/gallium/auxiliary/hud/hud_context.c The diff was not included because it is too large. View it on GitLab: https://salsa.debian.org/xorg-team/lib/mesa/-/compare/127c2be9c5393d6727870695fc5773de4a4a81ae...3e417e7cb663acc97ad9a2984df89b337ab6e580 -- View it on GitLab: https://salsa.debian.org/xorg-team/lib/mesa/-/compare/127c2be9c5393d6727870695fc5773de4a4a81ae...3e417e7cb663acc97ad9a2984df89b337ab6e580 You're receiving this email because of your account on salsa.debian.org.

