Having turned back the package version to 25.0.3-1, I can confirm deadlock works in that instance, maybe this should be labeled a different regression? I also can confirm with no other system changes, deadlock does fail to run on 25.0.4-1/25.0.5-1.
On Mon, 5 May 2025 16:09:04 +0300 rkfg <[email protected]> wrote: > Valve's Deadlock is still broken with 25.0.5-1, it doesn't launch and > the main process becomes a zombie (no errors whatsoever). I copied > libvulkan_gfxstream.so from 25.0.3-1 and it fixed the problem so I > assume that's where the bug is. Downgrading the entire package works too. > > On Fri, 2 May 2025 19:33:10 +0200 KeyofBlueS <[email protected]> wrote: > > > Well, it looks like the issue has been apparently resolved in mesa > 25.0.5-1. > > > > After updating, everything is running smoothly again, no more > repeated game > > launches or cryptic errors. > > > > Thanks for the silent fix. > > > > Best. > > >

