On Sun, Feb 04, 2007 at 02:00:27PM +0100, Michel Dänzer wrote: > On Sun, 2007-02-04 at 13:19 +0100, Guido Guenther wrote: > > On Sat, Feb 03, 2007 at 05:47:51PM +0100, Michel D?nzer wrote: > > > > > > This is one of the known bugs with Mesa software rendering which are > > > being investigated upstream (but still not fixed even in the latest > > > releases). Are you sure mythtv isn't using OpenGL instead of Xv? > > It seems mythtv uses actually both (GL for menu rendering) - I was now > > able to trigger a similar segfault without any video running, just by > > skipping through the menus: > > As a workaround, I think you can set it up to use Qt instead of GL for > the menus. GL probably doesn't provide much benefit without hardware > acceleration anyway.
I actually double checked this after sending the mail and it *is* using the Qt renderer (by default and I never changed this) - it still crashes in OpenGL code, which puzzles me. -- Guido