Hi Thierry, While cleaning the BTS of Mesa, I found #374904 which claims that libgl1-mesa-dev should provide GLw libs and headers as libgl1-mesa-swx11-dev does. This bug actually comes from #374303 where "inventor" failed to build because it requires GLw headers but was depending on libgl1-mesa-dev. It has been changed to depend on libgl1-mesa-swx11-dev, with an invitation to fix mesa in the future.
libgl1-mesa-swx11-dev and libgl1-mesa-dev must conflict since they both provide libGL.so.1. But we should be able to build things on any of them and run on the other (as pointed out by Michel in #374303). However, since GLw is only included in libgl1-mesa-swx11-dev, any application requiring GLw cannot build on libgl1-mesa-dev. Moreover, we don't ship any shared libGLw. So I think we should move GLw headers and libs from libgl1-mesa-swx11-dev to their own package (maybe libglw1-mesa and libglw1-mesa-dev?) and ship both GLw shared and static libs. Then, any application using GLw directly would have to depend on these new packages instead of libgl1-mesa-swx11-dev (and eventually depend on libgl-dev too if needed). If this looks ok (and once we have a name for the new packages), I'd be happy to work on it. Brice -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

