Sorry, i did submit this report by accident - it was not really finished. Additional notes:
The bug is about synchronization of OpenGL buffer swap to the "vertical refresh" / display frame rate¹. The test script is for gauche (+gauche-gl module) [aptitude install gauche-gl]. If you run the script, switch the window to fullscreen or at least maximize it if your window manager isn't capable of doing this. The expected result is a vertical white bar moving horizontally over the screen. If the synchronization doesn't work instead of the single moving bar you see more like a stair: good: | | | bad: | | | :-) With my setup it works until I do a supend to ram and resume. ¹ using glutSwapBuffers <http://www.opengl.org/resources/libraries/glut/spec3/node21.html> -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

