Could you update to the 2D driver in unstable and re-test?  We added
vsync for the textured video output (the default everything uses), and
GL with DRI2 now vsyncs by default as well.

Or by flickering, do you mean something other than "some frames I see on
the screen are partially the previous frame and partially the new
frame"?

-- 
Eric Anholt
[email protected]                         [email protected]


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