On Sun, 07 Mar 2010 18:07:53 +0100, Brice Goglin <[email protected]> wrote:

glxgears is dramatically not a benchmark. Its fps output measures
nothing interesting in the real life. You should use a real 3D game or
whatever, but not glxgears.

Alright, I admit this bug is invalid. I've run gtkperf, the best I could find in Debian, and observed no statistically significant slowdown. Tried to run these demos/benchmarks <http://unigine.com/download/> but couldn't because they require the GL_ARB_map_buffer_range extension — don't know what it is, but it sure isn't in my glxinfo output.


--
Alexey Feldgendler <[email protected]>
[ICQ: 115226275] http://feldgendler.livejournal.com



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