hello. I am working on some code that uses a random range of floating point values. I have come up with this
0.001 + (RandomRange(0, 32767) / 32767) * (0.5 - 0.001) but the problem is that it returns values 0.01 - 0.5 instead of 0.001 - 0.5 Is there a better way to do this? Also Is this forum ok to ask math questions? It is delphi related lol __________________________________________________ Delphi-Talk mailing list -> Delphi-Talk@elists.org http://www.elists.org/mailman/listinfo/delphi-talk