> You can use the DuplicateHandle Win32 API function
> to create a handle to a graphical object in a
> different process. There are access restrictions
> and all that to worry about naturally.
>
> But if performance is an issue i'd expect that to
> be much faster than sharing a memorymapped
> metafile or allocating the memory yourself
> and writing DIB data to it.
This is kind of what I am looking for, but my documents dont mention HBitmap
as one of the types of handle that you can use DuplicateHandle for. Are you sure
that you can do this?
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Phil Scadden, Institute of Geological and Nuclear Sciences
41 Bell Rd South, PO Box 30368, Lower Hutt, New Zealand
Ph +64 4 5704821, fax +64 4 5704603
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