Hello Dennis,
DC> if FItems<>nil then FItems.Free;
DC> does nothing more than FItems.Free
It seems to, even tho helps says it is the same, it behaves differently.
DC> There is nothing wrong in that line of code - the items list is being
DC> freed - if you are getting an exception there, it might indicate that you
DC> are either freeing the menu twice, or there might have been some memory
DC> corruption.
That is likely too.
Tks,
Al+
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