Rich Cooper wrote:
> Hi Delphians,
> 
> Using D7 and (gasp) Vista, I would like to write an experimental app that
> plays minesweeper.  I suppose I could simulate it in Delphi and build around
> that, but I would prefer to write an app that uses the 16 high by 30 wide
> configuration of minesweeper itself.  
> 
> The app should be able to manage an x,y grid of 16 by 30.  It should be able
> to sense the state of each cell (unknown, or a number of mines near the
> cell), mark a cell as suspicious, select and click on a specific cell by x,y
> coordinate.  
> 
> This capability should ideally be a small app to write.  I want to try out
> various search strategies and other things in Delphi and then try out a
> sequence of moves in procedures for the experiment.  
> 
> Has anyone already done this?  Is there a component or activex that can do
> the job?  
> 
> Suggestions appreciated,
> Rich

There's at least a couple of Delphi implementations of 
Minesweeper available on the NET:

http://delphi.about.com/od/gameprogramming/ss/minesweeper.htm
http://www.delphidabbler.com/software/boobytrap/main?mid=2

I also have one I downloaded from somewhere years ago, I don't 
recall precisely where I got it, but it's visually and 
behaviorally a virtual clone of the Win95 version of Minesweeper.

LMK if you want that one too and I'll forward it.

HTH

Stephen Posey
[EMAIL PROTECTED]

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