Rich Cooper wrote: > Hi Delphians, > > Using D7 and (gasp) Vista, I would like to write an experimental app that > plays minesweeper. I suppose I could simulate it in Delphi and build around > that, but I would prefer to write an app that uses the 16 high by 30 wide > configuration of minesweeper itself. > > The app should be able to manage an x,y grid of 16 by 30. It should be able > to sense the state of each cell (unknown, or a number of mines near the > cell), mark a cell as suspicious, select and click on a specific cell by x,y > coordinate. > > This capability should ideally be a small app to write. I want to try out > various search strategies and other things in Delphi and then try out a > sequence of moves in procedures for the experiment. > > Has anyone already done this? Is there a component or activex that can do > the job? > > Suggestions appreciated, > Rich
There's at least a couple of Delphi implementations of Minesweeper available on the NET: http://delphi.about.com/od/gameprogramming/ss/minesweeper.htm http://www.delphidabbler.com/software/boobytrap/main?mid=2 I also have one I downloaded from somewhere years ago, I don't recall precisely where I got it, but it's visually and behaviorally a virtual clone of the Win95 version of Minesweeper. LMK if you want that one too and I'll forward it. HTH Stephen Posey [EMAIL PROTECTED] _______________________________________________ Delphi mailing list -> [email protected] http://lists.elists.org/cgi-bin/mailman/listinfo/delphi

