Hi all, I'm finishing a Firemonkey application built with XE5 targeting Windows and MacOS.
The application is multithreaded and works a charm on Windows. On MacOS however, the GUI becomes unresponsive (ie. clicking on buttons doesn't do anything) once the threads are getting underway (doing lots of network traffic). GUI updates (by the threads) are taking place though (ie. the GUI is not completely frozen, it just doesn't accept any keyboard/mouse input). After learning this is likely caused by a bug in the XE5 RTL, I've added a timer that calls System.Classes.CheckSynchronize in the main thread frequently if the application runs on MacOS. I've even set up (syslog) logging, so I can confirm/see that System.Classes.CheckSynchronize indeed gets called frequently. Yet, the GUI only becomes responsive again once the threads terminate. I'm a bit crossed-eyed from looking at this; is there anyone out there with a suggestion (other than upgrade to Tokyo ;-) ). thanks, Jan _______________________________________________ NZ Borland Developers Group - Delphi mailing list Post: [email protected] Admin: http://delphi.org.nz/mailman/listinfo/delphi Unsubscribe: send an email to [email protected] with Subject: unsubscribe
