Glad we were able to help.

Regarding DirectX and Delphi, I've read a number of articles including a series in The 
Delphi Magazine published in the UK, which covers how to use DirectX in Delphi 
extensively, so I would see no reason why one couldn't do DirectX manipulation in 
Delphi as well as in any other environment.

Cheers,

Conor

-----Original Message-----
From: Gajo Istvan [mailto:[EMAIL PROTECTED]

> I haven't tried what you're doing myself, but have a look at setting the 
> DoubleBuffered property of TWinControl descendants to True and see if that helps.

YES! This is it! It looks so BEAUTIFUL now, I was so proud I immediately
showed it to the nearest person (my dad) :)
Thanks everyone for your help!  :)

> You probably also want to be painting directly to the canvas of the form itself if 
> you're not already.

I'm not painting anything on the form, I'm painting it on the background
Image. This way the drawing on the canvas is not lost when I place another window on 
top of mine

> Dave may be right about using DirectX if you're really worried.

I've read that link David O'Brien gave, and reading it I don't think DirectX would be 
that tough to learn, but I just don't need it right now. Perhaps when i manage to 
write a few "serious" games, and also have lots of time, I'll give it a try. C++ 
always scares me, and whenever I read "it will work in Delphi as well", i just know it 
WON'T work :)


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